Fix a race condition between ShardConsumer shutdown and initialization
When Kinesis shards have no data, there can be a race condition where the shard-end record processing from RecordProcessorThread interleaves with Scheduler performing initialization. This leads to ShardConsumer making incorrect state transition during initialization (moves from PROCESSING -> SHUTTING_DOWN) state and during shutdown handling it moves from SHUTTING_DOWN -> SHUTDOWN_COMPLETE without running the ShutdownTask. This can cause the ShardConsumer to not perform proper shutdown processing that is required for a child shard processing to be unblocked. So the child shard could be blocked forever unless the lease for the parent shard moves to a new worker and that worker does not run into the race condition. This patch fixes the race condition as follows: The intializationComplete invocation is not needed after needsInitialization has been set to false. Because initializationComplete is mean to perform initialization in an async manner, but once its done, the async task is a no-op in happy-path, but it can perform incorrect state transition during a race condition.
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@ -179,8 +179,18 @@ public class ShardConsumer {
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// Task rejection during the subscribe() call will not be propagated back as it not executed
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// in the context of the Scheduler thread. Hence we should not assume the subscription will
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// always be successful.
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// But if subscription was not successful, then it will recover
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// during healthCheck which will restart subscription.
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// From Shardconsumer point of view, initialization after the below subscribe call
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// is complete
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subscribe();
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needsInitialization = false;
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// Initialization is complete, return now, because we dont need to do
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// initializeComplete anymore. ShardConsumer is in ProcessingState now and any further activity
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// will be driven by publisher pushing data to subscriber which invokes handleInput
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// and that triggers ProcessTask. Scheduler is only meant to do health-checks
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// to ensure the consumer is not stuck for any reason and to do shutdown handling.
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return;
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}
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}
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stateChangeFuture = initializeComplete();
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