2022-12-26 00:33:32 +00:00
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// d2near applies near keywords when they're constants
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// Intended to be run as the last stage of layout after the diagram has already undergone layout
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package d2near
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import (
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"context"
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"math"
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"strings"
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"oss.terrastruct.com/d2/d2graph"
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"oss.terrastruct.com/d2/d2target"
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"oss.terrastruct.com/d2/lib/geo"
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"oss.terrastruct.com/d2/lib/label"
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"oss.terrastruct.com/util-go/go2"
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)
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const pad = 20
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// Layout finds the shapes which are assigned constant near keywords and places them.
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func Layout(ctx context.Context, g *d2graph.Graph, constantNears []*d2graph.Object) error {
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if len(constantNears) == 0 {
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return nil
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}
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2022-12-26 00:49:19 +00:00
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// Imagine the graph has two long texts, one at top center and one at top left.
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2022-12-26 00:33:32 +00:00
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// Top left should go left enough to not collide with center.
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// So place the center ones first, then the later ones will consider them for bounding box
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2022-12-26 00:49:19 +00:00
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for _, processCenters := range []bool{true, false} {
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for _, obj := range constantNears {
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2023-01-19 23:03:52 +00:00
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if processCenters == strings.Contains(d2graph.Key(obj.Attributes.NearKey)[0], "-center") {
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2022-12-26 00:49:19 +00:00
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obj.TopLeft = geo.NewPoint(place(obj))
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}
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2022-12-26 00:33:32 +00:00
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}
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2022-12-26 00:49:19 +00:00
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for _, obj := range constantNears {
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2023-01-19 23:03:52 +00:00
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if processCenters == strings.Contains(d2graph.Key(obj.Attributes.NearKey)[0], "-center") {
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2022-12-26 00:49:19 +00:00
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// The z-index for constant nears does not matter, as it will not collide
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g.Objects = append(g.Objects, obj)
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obj.Parent.Children[obj.ID] = obj
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obj.Parent.ChildrenArray = append(obj.Parent.ChildrenArray, obj)
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}
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2022-12-26 00:33:32 +00:00
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}
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}
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// These shapes skipped core layout, which means they also skipped label placements
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for _, obj := range constantNears {
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if obj.Attributes.Shape.Value == d2target.ShapeImage {
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obj.LabelPosition = go2.Pointer(string(label.OutsideBottomCenter))
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} else if obj.Attributes.Icon != nil {
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obj.LabelPosition = go2.Pointer(string(label.InsideTopCenter))
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} else {
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obj.LabelPosition = go2.Pointer(string(label.InsideMiddleCenter))
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}
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}
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return nil
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}
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2022-12-26 01:43:43 +00:00
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// place returns the position of obj, taking into consideration its near value and the diagram
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2022-12-26 00:33:32 +00:00
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func place(obj *d2graph.Object) (float64, float64) {
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tl, br := boundingBox(obj.Graph)
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w := br.X - tl.X
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h := br.Y - tl.Y
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switch d2graph.Key(obj.Attributes.NearKey)[0] {
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case "top-left":
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return tl.X - obj.Width - pad, tl.Y - obj.Height - pad
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case "top-center":
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return tl.X + w/2 - obj.Width/2, tl.Y - obj.Height - pad
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case "top-right":
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return br.X + pad, tl.Y - obj.Height - pad
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case "center-left":
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return tl.X - obj.Width - pad, tl.Y + h/2 - obj.Height/2
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case "center-right":
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return br.X + pad, tl.Y + h/2 - obj.Height/2
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case "bottom-left":
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return tl.X - obj.Width - pad, br.Y + pad
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case "bottom-center":
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return br.X - w/2 - obj.Width/2, br.Y + pad
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case "bottom-right":
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return br.X + pad, br.Y + pad
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}
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return 0, 0
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}
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2022-12-26 01:43:43 +00:00
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// WithoutConstantNears plucks out the graph objects which have "near" set to a constant value
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// This is to be called before layout engines so they don't take part in regular positioning
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2022-12-26 00:33:32 +00:00
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func WithoutConstantNears(ctx context.Context, g *d2graph.Graph) (nears []*d2graph.Object) {
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for i := 0; i < len(g.Objects); i++ {
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obj := g.Objects[i]
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if obj.Attributes.NearKey == nil {
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continue
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}
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_, isKey := g.Root.HasChild(d2graph.Key(obj.Attributes.NearKey))
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if isKey {
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continue
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}
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_, isConst := d2graph.NearConstants[d2graph.Key(obj.Attributes.NearKey)[0]]
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if isConst {
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nears = append(nears, obj)
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g.Objects = append(g.Objects[:i], g.Objects[i+1:]...)
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i--
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2022-12-26 00:49:19 +00:00
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delete(obj.Parent.Children, obj.ID)
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for i := 0; i < len(obj.Parent.ChildrenArray); i++ {
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if obj.Parent.ChildrenArray[i] == obj {
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obj.Parent.ChildrenArray = append(obj.Parent.ChildrenArray[:i], obj.Parent.ChildrenArray[i+1:]...)
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break
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}
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}
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2022-12-26 00:33:32 +00:00
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}
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}
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return nears
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}
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// boundingBox gets the center of the graph as defined by shapes
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// The bounds taking into consideration only shapes gives more of a feeling of true center
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// It differs from d2target.BoundingBox which needs to include every visible thing
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func boundingBox(g *d2graph.Graph) (tl, br *geo.Point) {
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if len(g.Objects) == 0 {
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return geo.NewPoint(0, 0), geo.NewPoint(0, 0)
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}
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x1 := math.Inf(1)
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y1 := math.Inf(1)
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x2 := math.Inf(-1)
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y2 := math.Inf(-1)
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for _, obj := range g.Objects {
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if obj.Attributes.NearKey != nil {
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// Top left should not be MORE top than top-center
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// But it should go more left if top-center label extends beyond bounds of diagram
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switch d2graph.Key(obj.Attributes.NearKey)[0] {
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case "top-center", "bottom-center":
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x1 = math.Min(x1, obj.TopLeft.X)
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x2 = math.Max(x2, obj.TopLeft.X+obj.Width)
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case "center-left", "center-right":
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y1 = math.Min(y1, obj.TopLeft.Y)
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y2 = math.Max(y2, obj.TopLeft.Y+obj.Height)
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}
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} else {
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x1 = math.Min(x1, obj.TopLeft.X)
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y1 = math.Min(y1, obj.TopLeft.Y)
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x2 = math.Max(x2, obj.TopLeft.X+obj.Width)
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y2 = math.Max(y2, obj.TopLeft.Y+obj.Height)
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2023-01-06 19:13:52 +00:00
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if obj.Attributes.Label.Value != "" && obj.LabelPosition != nil {
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labelPosition := label.Position(*obj.LabelPosition)
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if labelPosition.IsOutside() {
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labelTL := labelPosition.GetPointOnBox(obj.Box, label.PADDING, float64(*obj.LabelWidth), float64(*obj.LabelHeight))
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x1 = math.Min(x1, labelTL.X)
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y1 = math.Min(y1, labelTL.Y)
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x2 = math.Max(x2, labelTL.X+float64(*obj.LabelWidth))
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y2 = math.Max(y2, labelTL.Y+float64(*obj.LabelHeight))
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}
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}
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2022-12-26 00:33:32 +00:00
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}
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}
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2023-01-19 23:13:18 +00:00
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if math.IsInf(x1, 1) && math.IsInf(x2, -1) {
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x1 = 0
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x2 = 0
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}
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if math.IsInf(y1, 1) && math.IsInf(y2, -1) {
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y1 = 0
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y2 = 0
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}
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2022-12-26 00:33:32 +00:00
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return geo.NewPoint(x1, y1), geo.NewPoint(x2, y2)
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}
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