lint try
Signed-off-by: Mayank Mohapatra <125661248+Mayank77maruti@users.noreply.github.com>
This commit is contained in:
parent
5b28501fd9
commit
090a225ec0
4 changed files with 9 additions and 10 deletions
|
|
@ -55,7 +55,7 @@ func positionObjects(objects []*d2graph.Object, radius float64) {
|
|||
angleOffset := -math.Pi / 2
|
||||
|
||||
for i, obj := range objects {
|
||||
angle := angleOffset + (2*math.Pi*float64(i)/numObjects)
|
||||
angle := angleOffset + (2 * math.Pi * float64(i) / numObjects)
|
||||
x := radius * math.Cos(angle)
|
||||
y := radius * math.Sin(angle)
|
||||
obj.TopLeft = geo.NewPoint(
|
||||
|
|
@ -117,7 +117,7 @@ func createCircularArc(edge *d2graph.Edge) {
|
|||
tangentX /= mag
|
||||
tangentY /= mag
|
||||
}
|
||||
const MIN_SEGMENT_LEN = 4.159
|
||||
const MIN_SEGMENT_LEN = 4.159
|
||||
|
||||
dx := lastPoint.X - secondLastPoint.X
|
||||
dy := lastPoint.Y - secondLastPoint.Y
|
||||
|
|
@ -129,9 +129,9 @@ func createCircularArc(edge *d2graph.Edge) {
|
|||
// Check if we need to adjust the direction
|
||||
if segLength < MIN_SEGMENT_LEN || (currentDirX*tangentX+currentDirY*tangentY) < 0.999 {
|
||||
// Create new point along tangent direction
|
||||
adjustLength := MIN_SEGMENT_LEN // Now float64
|
||||
adjustLength := MIN_SEGMENT_LEN // Now float64
|
||||
if segLength >= MIN_SEGMENT_LEN {
|
||||
adjustLength = segLength // Both are float64 now
|
||||
adjustLength = segLength // Both are float64 now
|
||||
}
|
||||
newSecondLastX := lastPoint.X - tangentX*adjustLength
|
||||
newSecondLastY := lastPoint.Y - tangentY*adjustLength
|
||||
|
|
@ -141,7 +141,6 @@ func createCircularArc(edge *d2graph.Edge) {
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
// clampPointOutsideBox walks forward along the path until it finds a point outside the box,
|
||||
// then replaces the point with a precise intersection.
|
||||
func clampPointOutsideBox(box *geo.Box, path []*geo.Point, startIdx int) (int, *geo.Point) {
|
||||
|
|
@ -163,7 +162,7 @@ func clampPointOutsideBox(box *geo.Box, path []*geo.Point, startIdx int) (int, *
|
|||
}
|
||||
return i, path[i]
|
||||
}
|
||||
return len(path)-1, path[len(path)-1]
|
||||
return len(path) - 1, path[len(path)-1]
|
||||
}
|
||||
|
||||
// clampPointOutsideBoxReverse works similarly but in reverse order.
|
||||
|
|
|
|||
Loading…
Reference in a new issue