diff --git a/ci/release/changelogs/next.md b/ci/release/changelogs/next.md index fb59b7f9a..f3c0d2a77 100644 --- a/ci/release/changelogs/next.md +++ b/ci/release/changelogs/next.md @@ -1,42 +1,5 @@ -Dark mode support has landed! Thanks to https://github.com/vfosnar for such a substaintial first-time contribution to D2. Only one dark theme option accompanies the support, so if you have a dark theme you like, please feel free to submit into D2! - -https://user-images.githubusercontent.com/3120367/221057628-e474b040-4ecb-4177-bb81-a04c95a4648f.mp4 - -D2 is now usable in non-Latin languages (and emojis!), as the font-measuring accounts for multi-byte characters. Thanks https://github.com/bo-ku-ra for keeping this top of mind. - -D2 0.2.0 vs 0.2.1: - -japanese - -Sketch mode's subtle hand-drawn texture adapts to background colors. Previously the streaks were too subtle on lighter backgrounds and too prominent on darker ones. - -sketch - -This release also fixes a number of non-trivial layout bugs made in v0.2.0, and has better error messages. - #### Features ๐Ÿš€ -- Dark theme support! See [docs](https://d2lang.com/tour/themes#dark-theme). [#613](https://github.com/terrastruct/d2/pull/613) -- Many non-Latin languages (e.g. Chinese, Japanese, Korean) are usable now that multi-byte characters are measured correctly. [#817](https://github.com/terrastruct/d2/pull/817) -- Dimensions can be set on containers (layout engine dependent). [#845](https://github.com/terrastruct/d2/pull/845) - #### Improvements ๐Ÿงน -- Sketch mode's subtle hand-drawn texture adapts to background colors. [#613](https://github.com/terrastruct/d2/pull/613) -- Improves label legibility for dagre containers by stopping container edges early if they would run into the label. [#880](https://github.com/terrastruct/d2/pull/880) -- Cleaner watch mode logs without timestamps. [#830](https://github.com/terrastruct/d2/pull/830) -- Remove duplicate success logs in watch mode. [#830](https://github.com/terrastruct/d2/pull/830) -- CLI reports when a feature is incompatible with layout engine, instead of silently ignoring. [#845](https://github.com/terrastruct/d2/pull/845) -- `near` key set to direct parent or ancestor throws an appropriate error message. [#851](https://github.com/terrastruct/d2/pull/851) -- Dimensions and positions are able to be set from API. [#853](https://github.com/terrastruct/d2/pull/853) - #### Bugfixes โ›‘๏ธ - -- Fixes edge case where layouts with dagre show a connection from the bottom side of shapes being slightly disconnected from the shape. [#820](https://github.com/terrastruct/d2/pull/820) -- Bounding boxes weren't accounting for icons placed on the boundaries. [#879](https://github.com/terrastruct/d2/pull/879) -- Sequence diagrams using special characters in object IDs could cause rendering bugs. [#856](https://github.com/terrastruct/d2/issues/856) -- Fixes rare compiler bug when using underscores in edges to create objects across containers. [#824](https://github.com/terrastruct/d2/pull/824) -- Fixes rare possibility of rendered connections being hidden or cut off. [#828](https://github.com/terrastruct/d2/pull/828) -- Creating nested children within `sql_table` and `class` shapes are now prevented (caused confusion when accidentally done). [#834](https://github.com/terrastruct/d2/pull/834) -- Fixes graph deserialization bug. [#837](https://github.com/terrastruct/d2/pull/837) -- `steps` with non-map fields could cause panics. [#783](https://github.com/terrastruct/d2/pull/783) diff --git a/ci/release/changelogs/v0.2.1.md b/ci/release/changelogs/v0.2.1.md new file mode 100644 index 000000000..fb59b7f9a --- /dev/null +++ b/ci/release/changelogs/v0.2.1.md @@ -0,0 +1,42 @@ +Dark mode support has landed! Thanks to https://github.com/vfosnar for such a substaintial first-time contribution to D2. Only one dark theme option accompanies the support, so if you have a dark theme you like, please feel free to submit into D2! + +https://user-images.githubusercontent.com/3120367/221057628-e474b040-4ecb-4177-bb81-a04c95a4648f.mp4 + +D2 is now usable in non-Latin languages (and emojis!), as the font-measuring accounts for multi-byte characters. Thanks https://github.com/bo-ku-ra for keeping this top of mind. + +D2 0.2.0 vs 0.2.1: + +japanese + +Sketch mode's subtle hand-drawn texture adapts to background colors. Previously the streaks were too subtle on lighter backgrounds and too prominent on darker ones. + +sketch + +This release also fixes a number of non-trivial layout bugs made in v0.2.0, and has better error messages. + +#### Features ๐Ÿš€ + +- Dark theme support! See [docs](https://d2lang.com/tour/themes#dark-theme). [#613](https://github.com/terrastruct/d2/pull/613) +- Many non-Latin languages (e.g. Chinese, Japanese, Korean) are usable now that multi-byte characters are measured correctly. [#817](https://github.com/terrastruct/d2/pull/817) +- Dimensions can be set on containers (layout engine dependent). [#845](https://github.com/terrastruct/d2/pull/845) + +#### Improvements ๐Ÿงน + +- Sketch mode's subtle hand-drawn texture adapts to background colors. [#613](https://github.com/terrastruct/d2/pull/613) +- Improves label legibility for dagre containers by stopping container edges early if they would run into the label. [#880](https://github.com/terrastruct/d2/pull/880) +- Cleaner watch mode logs without timestamps. [#830](https://github.com/terrastruct/d2/pull/830) +- Remove duplicate success logs in watch mode. [#830](https://github.com/terrastruct/d2/pull/830) +- CLI reports when a feature is incompatible with layout engine, instead of silently ignoring. [#845](https://github.com/terrastruct/d2/pull/845) +- `near` key set to direct parent or ancestor throws an appropriate error message. [#851](https://github.com/terrastruct/d2/pull/851) +- Dimensions and positions are able to be set from API. [#853](https://github.com/terrastruct/d2/pull/853) + +#### Bugfixes โ›‘๏ธ + +- Fixes edge case where layouts with dagre show a connection from the bottom side of shapes being slightly disconnected from the shape. [#820](https://github.com/terrastruct/d2/pull/820) +- Bounding boxes weren't accounting for icons placed on the boundaries. [#879](https://github.com/terrastruct/d2/pull/879) +- Sequence diagrams using special characters in object IDs could cause rendering bugs. [#856](https://github.com/terrastruct/d2/issues/856) +- Fixes rare compiler bug when using underscores in edges to create objects across containers. [#824](https://github.com/terrastruct/d2/pull/824) +- Fixes rare possibility of rendered connections being hidden or cut off. [#828](https://github.com/terrastruct/d2/pull/828) +- Creating nested children within `sql_table` and `class` shapes are now prevented (caused confusion when accidentally done). [#834](https://github.com/terrastruct/d2/pull/834) +- Fixes graph deserialization bug. [#837](https://github.com/terrastruct/d2/pull/837) +- `steps` with non-map fields could cause panics. [#783](https://github.com/terrastruct/d2/pull/783)