diff --git a/ci/release/changelogs/next.md b/ci/release/changelogs/next.md
index fb59b7f9a..f3c0d2a77 100644
--- a/ci/release/changelogs/next.md
+++ b/ci/release/changelogs/next.md
@@ -1,42 +1,5 @@
-Dark mode support has landed! Thanks to https://github.com/vfosnar for such a substaintial first-time contribution to D2. Only one dark theme option accompanies the support, so if you have a dark theme you like, please feel free to submit into D2!
-
-https://user-images.githubusercontent.com/3120367/221057628-e474b040-4ecb-4177-bb81-a04c95a4648f.mp4
-
-D2 is now usable in non-Latin languages (and emojis!), as the font-measuring accounts for multi-byte characters. Thanks https://github.com/bo-ku-ra for keeping this top of mind.
-
-D2 0.2.0 vs 0.2.1:
-
-
-
-Sketch mode's subtle hand-drawn texture adapts to background colors. Previously the streaks were too subtle on lighter backgrounds and too prominent on darker ones.
-
-
-
-This release also fixes a number of non-trivial layout bugs made in v0.2.0, and has better error messages.
-
#### Features ๐
-- Dark theme support! See [docs](https://d2lang.com/tour/themes#dark-theme). [#613](https://github.com/terrastruct/d2/pull/613)
-- Many non-Latin languages (e.g. Chinese, Japanese, Korean) are usable now that multi-byte characters are measured correctly. [#817](https://github.com/terrastruct/d2/pull/817)
-- Dimensions can be set on containers (layout engine dependent). [#845](https://github.com/terrastruct/d2/pull/845)
-
#### Improvements ๐งน
-- Sketch mode's subtle hand-drawn texture adapts to background colors. [#613](https://github.com/terrastruct/d2/pull/613)
-- Improves label legibility for dagre containers by stopping container edges early if they would run into the label. [#880](https://github.com/terrastruct/d2/pull/880)
-- Cleaner watch mode logs without timestamps. [#830](https://github.com/terrastruct/d2/pull/830)
-- Remove duplicate success logs in watch mode. [#830](https://github.com/terrastruct/d2/pull/830)
-- CLI reports when a feature is incompatible with layout engine, instead of silently ignoring. [#845](https://github.com/terrastruct/d2/pull/845)
-- `near` key set to direct parent or ancestor throws an appropriate error message. [#851](https://github.com/terrastruct/d2/pull/851)
-- Dimensions and positions are able to be set from API. [#853](https://github.com/terrastruct/d2/pull/853)
-
#### Bugfixes โ๏ธ
-
-- Fixes edge case where layouts with dagre show a connection from the bottom side of shapes being slightly disconnected from the shape. [#820](https://github.com/terrastruct/d2/pull/820)
-- Bounding boxes weren't accounting for icons placed on the boundaries. [#879](https://github.com/terrastruct/d2/pull/879)
-- Sequence diagrams using special characters in object IDs could cause rendering bugs. [#856](https://github.com/terrastruct/d2/issues/856)
-- Fixes rare compiler bug when using underscores in edges to create objects across containers. [#824](https://github.com/terrastruct/d2/pull/824)
-- Fixes rare possibility of rendered connections being hidden or cut off. [#828](https://github.com/terrastruct/d2/pull/828)
-- Creating nested children within `sql_table` and `class` shapes are now prevented (caused confusion when accidentally done). [#834](https://github.com/terrastruct/d2/pull/834)
-- Fixes graph deserialization bug. [#837](https://github.com/terrastruct/d2/pull/837)
-- `steps` with non-map fields could cause panics. [#783](https://github.com/terrastruct/d2/pull/783)
diff --git a/ci/release/changelogs/v0.2.1.md b/ci/release/changelogs/v0.2.1.md
new file mode 100644
index 000000000..fb59b7f9a
--- /dev/null
+++ b/ci/release/changelogs/v0.2.1.md
@@ -0,0 +1,42 @@
+Dark mode support has landed! Thanks to https://github.com/vfosnar for such a substaintial first-time contribution to D2. Only one dark theme option accompanies the support, so if you have a dark theme you like, please feel free to submit into D2!
+
+https://user-images.githubusercontent.com/3120367/221057628-e474b040-4ecb-4177-bb81-a04c95a4648f.mp4
+
+D2 is now usable in non-Latin languages (and emojis!), as the font-measuring accounts for multi-byte characters. Thanks https://github.com/bo-ku-ra for keeping this top of mind.
+
+D2 0.2.0 vs 0.2.1:
+
+
+
+Sketch mode's subtle hand-drawn texture adapts to background colors. Previously the streaks were too subtle on lighter backgrounds and too prominent on darker ones.
+
+
+
+This release also fixes a number of non-trivial layout bugs made in v0.2.0, and has better error messages.
+
+#### Features ๐
+
+- Dark theme support! See [docs](https://d2lang.com/tour/themes#dark-theme). [#613](https://github.com/terrastruct/d2/pull/613)
+- Many non-Latin languages (e.g. Chinese, Japanese, Korean) are usable now that multi-byte characters are measured correctly. [#817](https://github.com/terrastruct/d2/pull/817)
+- Dimensions can be set on containers (layout engine dependent). [#845](https://github.com/terrastruct/d2/pull/845)
+
+#### Improvements ๐งน
+
+- Sketch mode's subtle hand-drawn texture adapts to background colors. [#613](https://github.com/terrastruct/d2/pull/613)
+- Improves label legibility for dagre containers by stopping container edges early if they would run into the label. [#880](https://github.com/terrastruct/d2/pull/880)
+- Cleaner watch mode logs without timestamps. [#830](https://github.com/terrastruct/d2/pull/830)
+- Remove duplicate success logs in watch mode. [#830](https://github.com/terrastruct/d2/pull/830)
+- CLI reports when a feature is incompatible with layout engine, instead of silently ignoring. [#845](https://github.com/terrastruct/d2/pull/845)
+- `near` key set to direct parent or ancestor throws an appropriate error message. [#851](https://github.com/terrastruct/d2/pull/851)
+- Dimensions and positions are able to be set from API. [#853](https://github.com/terrastruct/d2/pull/853)
+
+#### Bugfixes โ๏ธ
+
+- Fixes edge case where layouts with dagre show a connection from the bottom side of shapes being slightly disconnected from the shape. [#820](https://github.com/terrastruct/d2/pull/820)
+- Bounding boxes weren't accounting for icons placed on the boundaries. [#879](https://github.com/terrastruct/d2/pull/879)
+- Sequence diagrams using special characters in object IDs could cause rendering bugs. [#856](https://github.com/terrastruct/d2/issues/856)
+- Fixes rare compiler bug when using underscores in edges to create objects across containers. [#824](https://github.com/terrastruct/d2/pull/824)
+- Fixes rare possibility of rendered connections being hidden or cut off. [#828](https://github.com/terrastruct/d2/pull/828)
+- Creating nested children within `sql_table` and `class` shapes are now prevented (caused confusion when accidentally done). [#834](https://github.com/terrastruct/d2/pull/834)
+- Fixes graph deserialization bug. [#837](https://github.com/terrastruct/d2/pull/837)
+- `steps` with non-map fields could cause panics. [#783](https://github.com/terrastruct/d2/pull/783)