ignore invalid debug flag
This commit is contained in:
parent
0f7dc63bee
commit
477014d069
2 changed files with 3 additions and 1 deletions
|
|
@ -16,6 +16,7 @@
|
|||
- Tooltip and link icons are now positioned on shape border [#1466](https://github.com/terrastruct/d2/pull/1466)
|
||||
- Tooltip and link icons are always rendered over shapes [#1467](https://github.com/terrastruct/d2/pull/1467)
|
||||
- Boards with no objects are considered folders [#1504](https://github.com/terrastruct/d2/pull/1504)
|
||||
- `DEBUG` environment variable ignored if set incorrectly [#1505](https://github.com/terrastruct/d2/pull/1505)
|
||||
|
||||
#### Bugfixes ⛑️
|
||||
|
||||
|
|
|
|||
|
|
@ -67,7 +67,8 @@ func Run(ctx context.Context, ms *xmain.State) (err error) {
|
|||
}
|
||||
debugFlag, err := ms.Opts.Bool("DEBUG", "debug", "d", false, "print debug logs.")
|
||||
if err != nil {
|
||||
return err
|
||||
ms.Log.Warn.Printf("Invalid DEBUG flag value ignored")
|
||||
debugFlag = go2.Pointer(false)
|
||||
}
|
||||
imgCacheFlag, err := ms.Opts.Bool("IMG_CACHE", "img-cache", "", true, "in watch mode, images used in icons are cached for subsequent compilations. This should be disabled if images might change.")
|
||||
if err != nil {
|
||||
|
|
|
|||
Loading…
Reference in a new issue