changelog
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@ -17,3 +17,4 @@
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- Error reported when no actors are declared in sequence diagram. [#886](https://github.com/terrastruct/d2/pull/886)
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- Error reported when no actors are declared in sequence diagram. [#886](https://github.com/terrastruct/d2/pull/886)
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- Fixed img bundling on image shapes. [#889](https://github.com/terrastruct/d2/issues/889)
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- Fixed img bundling on image shapes. [#889](https://github.com/terrastruct/d2/issues/889)
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- `class` shape as sequence diagram actors had wrong colors. [#899](https://github.com/terrastruct/d2/issues/899)
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- `class` shape as sequence diagram actors had wrong colors. [#899](https://github.com/terrastruct/d2/issues/899)
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- Fix regression in last release where some hex codes were not working. [#922](https://github.com/terrastruct/d2/pull/922)
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@ -11,7 +11,6 @@ import (
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var themeColorRegex = regexp.MustCompile(`^(N[1-7]|B[1-6]|AA[245]|AB[45])$`)
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var themeColorRegex = regexp.MustCompile(`^(N[1-7]|B[1-6]|AA[245]|AB[45])$`)
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func IsThemeColor(colorString string) bool {
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func IsThemeColor(colorString string) bool {
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println("\033[1;31m--- DEBUG:", themeColorRegex.Match([]byte(colorString)), colorString, "\033[m")
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return themeColorRegex.Match([]byte(colorString))
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return themeColorRegex.Match([]byte(colorString))
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}
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}
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