iteration 6

This commit is contained in:
Mayank77maruti 2025-02-21 17:40:17 +00:00
parent 04825458a8
commit 9daef7f890

View file

@ -194,6 +194,184 @@
// }
// }
// package d2cycle
// import (
// "context"
// "math"
// "oss.terrastruct.com/d2/d2graph"
// "oss.terrastruct.com/d2/lib/geo"
// "oss.terrastruct.com/d2/lib/label"
// "oss.terrastruct.com/util-go/go2"
// )
// const (
// MIN_RADIUS = 200
// PADDING = 20
// MIN_SEGMENT_LEN = 10
// ARC_STEPS = 30
// )
// func Layout(ctx context.Context, g *d2graph.Graph, layout d2graph.LayoutGraph) error {
// objects := g.Root.ChildrenArray
// if len(objects) == 0 {
// return nil
// }
// for _, obj := range g.Objects {
// positionLabelsIcons(obj)
// }
// radius := calculateRadius(objects)
// positionObjects(objects, radius)
// for _, edge := range g.Edges {
// createCircularArc(edge)
// }
// return nil
// }
// func calculateRadius(objects []*d2graph.Object) float64 {
// numObjects := float64(len(objects))
// maxSize := 0.0
// for _, obj := range objects {
// size := math.Max(obj.Box.Width, obj.Box.Height)
// maxSize = math.Max(maxSize, size)
// }
// minRadius := (maxSize/2.0 + PADDING) / math.Sin(math.Pi/numObjects)
// return math.Max(minRadius, MIN_RADIUS)
// }
// func positionObjects(objects []*d2graph.Object, radius float64) {
// numObjects := float64(len(objects))
// angleOffset := -math.Pi / 2
// for i, obj := range objects {
// angle := angleOffset + (2*math.Pi*float64(i)/numObjects)
// x := radius * math.Cos(angle)
// y := radius * math.Sin(angle)
// obj.TopLeft = geo.NewPoint(x-obj.Box.Width/2, y-obj.Box.Height/2)
// }
// }
// func createCircularArc(edge *d2graph.Edge) {
// if edge.Src == nil || edge.Dst == nil {
// return
// }
// srcCenter := edge.Src.Center()
// dstCenter := edge.Dst.Center()
// srcAngle := math.Atan2(srcCenter.Y, srcCenter.X)
// dstAngle := math.Atan2(dstCenter.Y, dstCenter.X)
// if dstAngle < srcAngle {
// dstAngle += 2 * math.Pi
// }
// arcRadius := math.Hypot(srcCenter.X, srcCenter.Y)
// path := make([]*geo.Point, 0, ARC_STEPS+1)
// for i := 0; i <= ARC_STEPS; i++ {
// t := float64(i) / float64(ARC_STEPS)
// angle := srcAngle + t*(dstAngle-srcAngle)
// x := arcRadius * math.Cos(angle)
// y := arcRadius * math.Sin(angle)
// path = append(path, geo.NewPoint(x, y))
// }
// path[0] = srcCenter
// path[len(path)-1] = dstCenter
// startIndex, newSrc := clampPointOutsideBox(edge.Src.Box, path, 0)
// endIndex, newDst := clampPointOutsideBoxReverse(edge.Dst.Box, path, len(path)-1)
// path[0] = newSrc
// path[len(path)-1] = newDst
// edge.Route = path[startIndex : endIndex+1]
// edge.IsCurve = true
// }
// func clampPointOutsideBox(box *geo.Box, path []*geo.Point, startIdx int) (int, *geo.Point) {
// if startIdx >= len(path)-1 {
// return startIdx, path[startIdx]
// }
// if !boxContains(box, path[startIdx]) {
// return startIdx, path[startIdx]
// }
// for i := startIdx + 1; i < len(path); i++ {
// if boxContains(box, path[i]) {
// continue
// }
// intersection := refineIntersection(box, path[i-1], path[i])
// return i, intersection
// }
// last := len(path) - 1
// return last, path[last]
// }
// func clampPointOutsideBoxReverse(box *geo.Box, path []*geo.Point, endIdx int) (int, *geo.Point) {
// if endIdx <= 0 {
// return endIdx, path[endIdx]
// }
// if !boxContains(box, path[endIdx]) {
// return endIdx, path[endIdx]
// }
// for j := endIdx - 1; j >= 0; j-- {
// if boxContains(box, path[j]) {
// continue
// }
// intersection := refineIntersection(box, path[j], path[j+1])
// return j, intersection
// }
// return 0, path[0]
// }
// func refineIntersection(box *geo.Box, pInside, pOutside *geo.Point) *geo.Point {
// const epsilon = 0.001
// a := pInside
// b := pOutside
// for math.Hypot(b.X-a.X, b.Y-a.Y) > epsilon {
// mid := geo.NewPoint((a.X+b.X)/2, (a.Y+b.Y)/2)
// if boxContains(box, mid) {
// a = mid
// } else {
// b = mid
// }
// }
// return geo.NewPoint((a.X+b.X)/2, (a.Y+b.Y)/2)
// }
// func boxContains(b *geo.Box, p *geo.Point) bool {
// return p.X >= b.TopLeft.X && p.X <= b.TopLeft.X+b.Width && p.Y >= b.TopLeft.Y && p.Y <= b.TopLeft.Y+b.Height
// }
// func boxIntersections(b *geo.Box, seg geo.Segment) []*geo.Point {
// return b.Intersections(seg)
// }
// func positionLabelsIcons(obj *d2graph.Object) {
// if obj.Icon != nil && obj.IconPosition == nil {
// if len(obj.ChildrenArray) > 0 {
// obj.IconPosition = go2.Pointer(label.OutsideTopLeft.String())
// if obj.LabelPosition == nil {
// obj.LabelPosition = go2.Pointer(label.OutsideTopRight.String())
// return
// }
// } else if obj.SQLTable != nil || obj.Class != nil || obj.Language != "" {
// obj.IconPosition = go2.Pointer(label.OutsideTopLeft.String())
// } else {
// obj.IconPosition = go2.Pointer(label.InsideMiddleCenter.String())
// }
// }
// if obj.HasLabel() && obj.LabelPosition == nil {
// if len(obj.ChildrenArray) > 0 {
// obj.LabelPosition = go2.Pointer(label.OutsideTopCenter.String())
// } else if obj.HasOutsideBottomLabel() {
// obj.LabelPosition = go2.Pointer(label.OutsideBottomCenter.String())
// } else if obj.Icon != nil {
// obj.LabelPosition = go2.Pointer(label.InsideTopCenter.String())
// } else {
// obj.LabelPosition = go2.Pointer(label.InsideMiddleCenter.String())
// }
// if float64(obj.LabelDimensions.Width) > obj.Width || float64(obj.LabelDimensions.Height) > obj.Height {
// if len(obj.ChildrenArray) > 0 {
// obj.LabelPosition = go2.Pointer(label.OutsideTopCenter.String())
// } else {
// obj.LabelPosition = go2.Pointer(label.OutsideBottomCenter.String())
// }
// }
// }
// }
package d2cycle
import (
@ -292,7 +470,7 @@ func clampPointOutsideBox(box *geo.Box, path []*geo.Point, startIdx int) (int, *
if boxContains(box, path[i]) {
continue
}
intersection := refineIntersection(box, path[i-1], path[i])
intersection := getIntersectionPoint(box, path[i-1], path[i])
return i, intersection
}
last := len(path) - 1
@ -310,14 +488,23 @@ func clampPointOutsideBoxReverse(box *geo.Box, path []*geo.Point, endIdx int) (i
if boxContains(box, path[j]) {
continue
}
intersection := refineIntersection(box, path[j], path[j+1])
intersection := getIntersectionPoint(box, path[j], path[j+1])
return j, intersection
}
return 0, path[0]
}
func getIntersectionPoint(box *geo.Box, pInside, pOutside *geo.Point) *geo.Point {
seg := geo.NewSegment(pInside, pOutside)
inters := boxIntersections(box, *seg)
if len(inters) > 0 {
return inters[0]
}
return refineIntersection(box, pInside, pOutside)
}
func refineIntersection(box *geo.Box, pInside, pOutside *geo.Point) *geo.Point {
const epsilon = 0.001
const epsilon = 1e-6
a := pInside
b := pOutside
for math.Hypot(b.X-a.X, b.Y-a.Y) > epsilon {
@ -332,7 +519,10 @@ func refineIntersection(box *geo.Box, pInside, pOutside *geo.Point) *geo.Point {
}
func boxContains(b *geo.Box, p *geo.Point) bool {
return p.X >= b.TopLeft.X && p.X <= b.TopLeft.X+b.Width && p.Y >= b.TopLeft.Y && p.Y <= b.TopLeft.Y+b.Height
return p.X >= b.TopLeft.X &&
p.X <= b.TopLeft.X+b.Width &&
p.Y >= b.TopLeft.Y &&
p.Y <= b.TopLeft.Y+b.Height
}
func boxIntersections(b *geo.Box, seg geo.Segment) []*geo.Point {
@ -363,7 +553,8 @@ func positionLabelsIcons(obj *d2graph.Object) {
} else {
obj.LabelPosition = go2.Pointer(label.InsideMiddleCenter.String())
}
if float64(obj.LabelDimensions.Width) > obj.Width || float64(obj.LabelDimensions.Height) > obj.Height {
if float64(obj.LabelDimensions.Width) > obj.Width ||
float64(obj.LabelDimensions.Height) > obj.Height {
if len(obj.ChildrenArray) > 0 {
obj.LabelPosition = go2.Pointer(label.OutsideTopCenter.String())
} else {
@ -372,3 +563,4 @@ func positionLabelsIcons(obj *d2graph.Object) {
}
}
}