fix builds on 32bit systems

@alixander says: This is the highest number we go to:

```
d2/lib/imgbundler/imgbundler.go
Line 25 in 3f62eed
 const maxImageSize int64 = 1 << 25 // 33_554_432
```

This is several shy of 64 bits, and even shy of 32 bits, so let's just
choose 32 bits.
This commit is contained in:
Toyam Cox 2022-12-06 19:51:41 -05:00
parent dd0f48eebe
commit a1b192723f
No known key found for this signature in database
2 changed files with 6 additions and 6 deletions

View file

@ -43,7 +43,7 @@ type sequenceDiagram struct {
} }
func getObjEarliestLineNum(o *d2graph.Object) int { func getObjEarliestLineNum(o *d2graph.Object) int {
min := int(math.MaxInt64) min := int(math.MaxInt32)
for _, ref := range o.References { for _, ref := range o.References {
if ref.MapKey == nil { if ref.MapKey == nil {
continue continue
@ -54,7 +54,7 @@ func getObjEarliestLineNum(o *d2graph.Object) int {
} }
func getEdgeEarliestLineNum(e *d2graph.Edge) int { func getEdgeEarliestLineNum(e *d2graph.Edge) int {
min := int(math.MaxInt64) min := int(math.MaxInt32)
for _, ref := range e.References { for _, ref := range e.References {
if ref.MapKey == nil { if ref.MapKey == nil {
continue continue

View file

@ -47,10 +47,10 @@ func (diagram Diagram) BoundingBox() (topLeft, bottomRight Point) {
if len(diagram.Shapes) == 0 { if len(diagram.Shapes) == 0 {
return Point{0, 0}, Point{0, 0} return Point{0, 0}, Point{0, 0}
} }
x1 := int(math.MaxInt64) x1 := int(math.MaxInt32)
y1 := int(math.MaxInt64) y1 := int(math.MaxInt32)
x2 := int(-math.MaxInt64) x2 := int(math.MinInt32)
y2 := int(-math.MaxInt64) y2 := int(math.MinInt32)
for _, targetShape := range diagram.Shapes { for _, targetShape := range diagram.Shapes {
x1 = go2.Min(x1, targetShape.Pos.X) x1 = go2.Min(x1, targetShape.Pos.X)