Rename edges -> messages

This commit is contained in:
Júlio César Batista 2022-11-30 12:09:29 -08:00
parent 7f7977eb8b
commit a86bfc0b9b
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3 changed files with 91 additions and 91 deletions

View file

@ -3,22 +3,22 @@ package d2sequence
// leaves at least 25 units of space on the left/right when computing the space required between actors
const HORIZONTAL_PAD = 50.
// leaves at least 25 units of space on the top/bottom when computing the space required between edges
// leaves at least 25 units of space on the top/bottom when computing the space required between messages
const VERTICAL_PAD = 50.
const MIN_ACTOR_DISTANCE = 200.
// min vertical distance between edges
const MIN_EDGE_DISTANCE = 100.
// min vertical distance between messages
const MIN_MESSAGE_DISTANCE = 100.
// default size
const SPAN_WIDTH = 20.
// small pad so that edges don't touch lifelines and spans
const SPAN_EDGE_PAD = 5.
// small pad so that messages don't touch lifelines and spans
const SPAN_MESSAGE_PAD = 5.
// as the spans start getting nested, their size grows
const SPAN_DEPTH_GROW_FACTOR = 10.
// when a span has a single edge
const MIN_SPAN_HEIGHT = MIN_EDGE_DISTANCE / 2.
// when a span has a single messages
const MIN_SPAN_HEIGHT = MIN_MESSAGE_DISTANCE / 2.

View file

@ -17,9 +17,9 @@ func Layout(ctx context.Context, g *d2graph.Graph) (err error) {
sd := &sequenceDiagram{
graph: g,
objectRank: make(map[*d2graph.Object]int),
minEdgeRank: make(map[*d2graph.Object]int),
maxEdgeRank: make(map[*d2graph.Object]int),
edgeYStep: MIN_EDGE_DISTANCE,
minMessageRank: make(map[*d2graph.Object]int),
maxMessageRank: make(map[*d2graph.Object]int),
messageYStep: MIN_MESSAGE_DISTANCE,
actorXStep: MIN_ACTOR_DISTANCE,
maxActorHeight: 0.,
}
@ -27,7 +27,7 @@ func Layout(ctx context.Context, g *d2graph.Graph) (err error) {
sd.init()
sd.placeActors()
sd.placeSpans()
sd.routeEdges()
sd.routeMessages()
sd.addLifelineEdges()
return nil
@ -36,27 +36,27 @@ func Layout(ctx context.Context, g *d2graph.Graph) (err error) {
type sequenceDiagram struct {
graph *d2graph.Graph
edges []*d2graph.Edge
actors []*d2graph.Object
spans []*d2graph.Object
messages []*d2graph.Edge
actors []*d2graph.Object
spans []*d2graph.Object
// can be either actors or spans
// rank: left to right position of actors/spans (spans have the same rank as their parents)
objectRank map[*d2graph.Object]int
// keep track of the first and last edge of a given actor
// the edge rank is the order in which it appears from top to bottom
minEdgeRank map[*d2graph.Object]int
maxEdgeRank map[*d2graph.Object]int
// keep track of the first and last message of a given actor/span
// the message rank is the order in which it appears from top to bottom
minMessageRank map[*d2graph.Object]int
maxMessageRank map[*d2graph.Object]int
edgeYStep float64
messageYStep float64
actorXStep float64
maxActorHeight float64
}
func (sd *sequenceDiagram) init() {
sd.edges = make([]*d2graph.Edge, len(sd.graph.Edges))
copy(sd.edges, sd.graph.Edges)
sd.messages = make([]*d2graph.Edge, len(sd.graph.Edges))
copy(sd.messages, sd.graph.Edges)
queue := make([]*d2graph.Object, len(sd.graph.Root.ChildrenArray))
copy(queue, sd.graph.Root.ChildrenArray)
@ -79,31 +79,31 @@ func (sd *sequenceDiagram) init() {
queue = append(queue, obj.ChildrenArray...)
}
for rank, edge := range sd.edges {
sd.edgeYStep = math.Max(sd.edgeYStep, float64(edge.LabelDimensions.Height))
for rank, message := range sd.messages {
sd.messageYStep = math.Max(sd.messageYStep, float64(message.LabelDimensions.Height))
sd.setMinMaxEdgeRank(edge.Src, rank)
sd.setMinMaxEdgeRank(edge.Dst, rank)
sd.setMinMaxMessageRank(message.Src, rank)
sd.setMinMaxMessageRank(message.Dst, rank)
// ensures that long labels, spanning over multiple actors, don't make for large gaps between actors
// by distributing the label length across the actors rank difference
rankDiff := math.Abs(float64(sd.objectRank[edge.Src]) - float64(sd.objectRank[edge.Dst]))
distributedLabelWidth := float64(edge.LabelDimensions.Width) / rankDiff
rankDiff := math.Abs(float64(sd.objectRank[message.Src]) - float64(sd.objectRank[message.Dst]))
distributedLabelWidth := float64(message.LabelDimensions.Width) / rankDiff
sd.actorXStep = math.Max(sd.actorXStep, distributedLabelWidth+HORIZONTAL_PAD)
}
sd.maxActorHeight += VERTICAL_PAD
sd.edgeYStep += VERTICAL_PAD
sd.messageYStep += VERTICAL_PAD
}
func (sd *sequenceDiagram) setMinMaxEdgeRank(actor *d2graph.Object, rank int) {
if minRank, exists := sd.minEdgeRank[actor]; exists {
sd.minEdgeRank[actor] = go2.IntMin(minRank, rank)
func (sd *sequenceDiagram) setMinMaxMessageRank(actor *d2graph.Object, rank int) {
if minRank, exists := sd.minMessageRank[actor]; exists {
sd.minMessageRank[actor] = go2.IntMin(minRank, rank)
} else {
sd.minEdgeRank[actor] = rank
sd.minMessageRank[actor] = rank
}
sd.maxEdgeRank[actor] = go2.IntMax(sd.maxEdgeRank[actor], rank)
sd.maxMessageRank[actor] = go2.IntMax(sd.maxMessageRank[actor], rank)
}
// placeActors places actors bottom aligned, side by side
@ -126,7 +126,7 @@ func (sd *sequenceDiagram) placeActors() {
// │
// │
func (sd *sequenceDiagram) addLifelineEdges() {
endY := sd.getEdgeY(len(sd.edges))
endY := sd.getMessageY(len(sd.messages))
for _, actor := range sd.actors {
actorBottom := actor.Center()
actorBottom.Y = actor.TopLeft.Y + actor.Height
@ -171,10 +171,10 @@ func (sd *sequenceDiagram) placeSpans() {
}
// places spans from most to least nested
// the order is important because the only way a child span exists is if there'e an edge to it
// however, the parent span might not have an edge to it and then its position is based on the child position
// or, there can be edge to it, but it comes after the child one meaning the top left position is still based on the child
// and not on its own edge
// the order is important because the only way a child span exists is if there'e an message to it
// however, the parent span might not have a message to it and then its position is based on the child position
// or, there can be a message to it, but it comes after the child one meaning the top left position is still based on the child
// and not on its own message
spanFromMostNested := make([]*d2graph.Object, len(sd.spans))
copy(spanFromMostNested, sd.spans)
sort.SliceStable(spanFromMostNested, func(i, j int) bool {
@ -189,28 +189,28 @@ func (sd *sequenceDiagram) placeSpans() {
maxChildY = math.Max(maxChildY, child.TopLeft.Y+child.Height)
}
// finds the position if there are edges to this span
minEdgeY := math.Inf(1)
if minRank, exists := sd.minEdgeRank[span]; exists {
minEdgeY = sd.getEdgeY(minRank)
// finds the position if there are messages to this span
minMessageY := math.Inf(1)
if minRank, exists := sd.minMessageRank[span]; exists {
minMessageY = sd.getMessageY(minRank)
}
maxEdgeY := math.Inf(-1)
if maxRank, exists := sd.maxEdgeRank[span]; exists {
maxEdgeY = sd.getEdgeY(maxRank)
maxMessageY := math.Inf(-1)
if maxRank, exists := sd.maxMessageRank[span]; exists {
maxMessageY = sd.getMessageY(maxRank)
}
// if it is the same as the child top left, add some padding
minY := math.Min(minEdgeY, minChildY)
minY := math.Min(minMessageY, minChildY)
if minY == minChildY {
minY -= SPAN_DEPTH_GROW_FACTOR
} else {
minY -= SPAN_EDGE_PAD
minY -= SPAN_MESSAGE_PAD
}
maxY := math.Max(maxEdgeY, maxChildY)
maxY := math.Max(maxMessageY, maxChildY)
if maxY == maxChildY {
maxY += SPAN_DEPTH_GROW_FACTOR
} else {
maxY += SPAN_EDGE_PAD
maxY += SPAN_MESSAGE_PAD
}
height := math.Max(maxY-minY, MIN_SPAN_HEIGHT)
@ -221,57 +221,57 @@ func (sd *sequenceDiagram) placeSpans() {
}
}
// routeEdges routes horizontal edges from Src to Dst
func (sd *sequenceDiagram) routeEdges() {
for rank, edge := range sd.edges {
isLeftToRight := edge.Src.TopLeft.X < edge.Dst.TopLeft.X
// routeMessages routes horizontal edges (messages) from Src to Dst
func (sd *sequenceDiagram) routeMessages() {
for rank, message := range sd.messages {
isLeftToRight := message.Src.TopLeft.X < message.Dst.TopLeft.X
// finds the proper anchor point based on the edge direction
// finds the proper anchor point based on the message direction
var startX, endX float64
if sd.isActor(edge.Src) {
startX = edge.Src.Center().X
if sd.isActor(message.Src) {
startX = message.Src.Center().X
} else if isLeftToRight {
startX = edge.Src.TopLeft.X + edge.Src.Width
startX = message.Src.TopLeft.X + message.Src.Width
} else {
startX = edge.Src.TopLeft.X
startX = message.Src.TopLeft.X
}
if sd.isActor(edge.Dst) {
endX = edge.Dst.Center().X
if sd.isActor(message.Dst) {
endX = message.Dst.Center().X
} else if isLeftToRight {
endX = edge.Dst.TopLeft.X
endX = message.Dst.TopLeft.X
} else {
endX = edge.Dst.TopLeft.X + edge.Dst.Width
endX = message.Dst.TopLeft.X + message.Dst.Width
}
if isLeftToRight {
startX += SPAN_EDGE_PAD
endX -= SPAN_EDGE_PAD
startX += SPAN_MESSAGE_PAD
endX -= SPAN_MESSAGE_PAD
} else {
startX -= SPAN_EDGE_PAD
endX += SPAN_EDGE_PAD
startX -= SPAN_MESSAGE_PAD
endX += SPAN_MESSAGE_PAD
}
edgeY := sd.getEdgeY(rank)
edge.Route = []*geo.Point{
geo.NewPoint(startX, edgeY),
geo.NewPoint(endX, edgeY),
messageY := sd.getMessageY(rank)
message.Route = []*geo.Point{
geo.NewPoint(startX, messageY),
geo.NewPoint(endX, messageY),
}
if edge.Attributes.Label.Value != "" {
if message.Attributes.Label.Value != "" {
if isLeftToRight {
edge.LabelPosition = go2.Pointer(string(label.OutsideTopCenter))
message.LabelPosition = go2.Pointer(string(label.OutsideTopCenter))
} else {
// the label will be placed above the edge because the orientation is based on the edge normal vector
edge.LabelPosition = go2.Pointer(string(label.OutsideBottomCenter))
// the label will be placed above the message because the orientation is based on the edge normal vector
message.LabelPosition = go2.Pointer(string(label.OutsideBottomCenter))
}
}
}
}
func (sd *sequenceDiagram) getEdgeY(rank int) float64 {
// +1 so that the first edge has the top padding for its label
return ((float64(rank) + 1.) * sd.edgeYStep) + sd.maxActorHeight
func (sd *sequenceDiagram) getMessageY(rank int) float64 {
// +1 so that the first message has the top padding for its label
return ((float64(rank) + 1.) * sd.messageYStep) + sd.maxActorHeight
}
func (sd *sequenceDiagram) isActor(obj *d2graph.Object) bool {

View file

@ -92,19 +92,19 @@ func TestBasicSequenceDiagram(t *testing.T) {
}
if edge.Src.TopLeft.X < edge.Dst.TopLeft.X {
// left to right
if edge.Route[0].X != edge.Src.Center().X+SPAN_EDGE_PAD {
if edge.Route[0].X != edge.Src.Center().X+SPAN_MESSAGE_PAD {
t.Fatalf("expected edge[%d] x to be at the actor center", i)
}
if edge.Route[1].X != edge.Dst.Center().X-SPAN_EDGE_PAD {
if edge.Route[1].X != edge.Dst.Center().X-SPAN_MESSAGE_PAD {
t.Fatalf("expected edge[%d] x to be at the actor center", i)
}
} else {
if edge.Route[0].X != edge.Src.Center().X-SPAN_EDGE_PAD {
if edge.Route[0].X != edge.Src.Center().X-SPAN_MESSAGE_PAD {
t.Fatalf("expected edge[%d] x to be at the actor center", i)
}
if edge.Route[1].X != edge.Dst.Center().X+SPAN_EDGE_PAD {
if edge.Route[1].X != edge.Dst.Center().X+SPAN_MESSAGE_PAD {
t.Fatalf("expected edge[%d] x to be at the actor center", i)
}
}
@ -208,8 +208,8 @@ func TestSpansSequenceDiagram(t *testing.T) {
t.Fatalf("expected a.t1 and b.t1 to have the same height, got %.5f and %.5f", a_t1.Height, b_t1.Height)
}
// Y diff of the 2 first edges
expectedHeight := g.Edges[1].Route[0].Y - g.Edges[0].Route[0].Y + (2 * SPAN_EDGE_PAD)
// Y diff of the 2 first messages
expectedHeight := g.Edges[1].Route[0].Y - g.Edges[0].Route[0].Y + (2 * SPAN_MESSAGE_PAD)
if a_t1.Height != expectedHeight {
t.Fatalf("expected a.t1 height to be %.5f, got %.5f", expectedHeight, a_t1.Height)
}
@ -231,20 +231,20 @@ func TestSpansSequenceDiagram(t *testing.T) {
if a_t1.TopLeft.Y != b_t1.TopLeft.Y {
t.Fatal("expected a.t1 and b.t1 to be placed at the same Y")
}
if a_t1.TopLeft.Y != g.Edges[0].Route[0].Y-SPAN_EDGE_PAD {
t.Fatal("expected a.t1 to be placed at the same Y of the first edge")
if a_t1.TopLeft.Y != g.Edges[0].Route[0].Y-SPAN_MESSAGE_PAD {
t.Fatal("expected a.t1 to be placed at the same Y of the first message")
}
// check routes
if g.Edges[0].Route[0].X != a_t1.TopLeft.X+a_t1.Width+SPAN_EDGE_PAD {
t.Fatal("expected the first edge to start on a.t1 top right X")
if g.Edges[0].Route[0].X != a_t1.TopLeft.X+a_t1.Width+SPAN_MESSAGE_PAD {
t.Fatal("expected the first message to start on a.t1 top right X")
}
if g.Edges[0].Route[1].X != b_t1.TopLeft.X-SPAN_EDGE_PAD {
t.Fatal("expected the first edge to end on b.t1 top left X")
if g.Edges[0].Route[1].X != b_t1.TopLeft.X-SPAN_MESSAGE_PAD {
t.Fatal("expected the first message to end on b.t1 top left X")
}
if g.Edges[2].Route[1].X != b.Center().X-SPAN_EDGE_PAD {
t.Fatal("expected the third edge to end on b.t1 center X")
if g.Edges[2].Route[1].X != b.Center().X-SPAN_MESSAGE_PAD {
t.Fatal("expected the third message to end on b.t1 center X")
}
}