refactor/cleanup
This commit is contained in:
parent
152557fa2c
commit
d06d797025
3 changed files with 80 additions and 144 deletions
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@ -1971,3 +1971,19 @@ func (obj *Object) IsMultiple() bool {
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func (obj *Object) Is3d() bool {
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return obj.Style.ThreeDee != nil && obj.Style.ThreeDee.Value == "true"
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}
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// return width/height adjustments to account for shapes with 3d or multiple
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func (obj *Object) GetDimensionAdjustments() (dx, dy float64) {
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if obj.Is3d() {
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if obj.Shape.Value == d2target.ShapeHexagon {
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dy = d2target.THREE_DEE_OFFSET / 2
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} else {
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dy = d2target.THREE_DEE_OFFSET
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}
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dx = d2target.THREE_DEE_OFFSET
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} else if obj.IsMultiple() {
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dy = d2target.MULTIPLE_OFFSET
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dx = d2target.MULTIPLE_OFFSET
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}
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return dx, dy
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}
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@ -169,17 +169,10 @@ func Layout(ctx context.Context, g *d2graph.Graph, opts *ConfigurableOpts) (err
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}
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}
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// reserve extra space for 3d/multiple by providing dagre the larger dimensions
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if obj.Is3d() {
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if obj.Shape.Value == d2target.ShapeHexagon {
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height += d2target.THREE_DEE_OFFSET / 2
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} else {
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height += d2target.THREE_DEE_OFFSET
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}
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width += d2target.THREE_DEE_OFFSET
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} else if obj.IsMultiple() {
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height += d2target.MULTIPLE_OFFSET
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width += d2target.MULTIPLE_OFFSET
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}
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dx, dy := obj.GetDimensionAdjustments()
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width += dx
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height += dy
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loadScript += generateAddNodeLine(id, int(width), int(height))
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if obj.Parent != g.Root {
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loadScript += generateAddParentLine(id, obj.Parent.AbsID())
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@ -422,24 +415,13 @@ func Layout(ctx context.Context, g *d2graph.Graph, opts *ConfigurableOpts) (err
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// remove the extra width/height we added for 3d/multiple after all objects/connections are placed
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// and shift the shapes down accordingly
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for _, obj := range g.Objects {
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var offsetX, offsetY float64
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if obj.Is3d() {
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offsetX = d2target.THREE_DEE_OFFSET
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offsetY = d2target.THREE_DEE_OFFSET
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if obj.Shape.Value == d2target.ShapeHexagon {
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offsetY = d2target.THREE_DEE_OFFSET / 2
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}
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} else if obj.IsMultiple() {
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offsetX = d2target.MULTIPLE_OFFSET
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offsetY = d2target.MULTIPLE_OFFSET
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}
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if offsetY != 0 {
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obj.TopLeft.Y += offsetY
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obj.ShiftDescendants(0, offsetY)
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dx, dy := obj.GetDimensionAdjustments()
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if dx != 0 || dy != 0 {
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obj.TopLeft.Y += dy
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obj.ShiftDescendants(0, dy)
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if !obj.IsContainer() {
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obj.Width -= offsetX
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obj.Height -= offsetY
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obj.Width -= dx
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obj.Height -= dy
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}
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}
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}
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@ -490,43 +472,22 @@ func Layout(ctx context.Context, g *d2graph.Graph, opts *ConfigurableOpts) (err
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}
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}
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originalSrcTL := edge.Src.TopLeft.Copy()
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originalDstTL := edge.Dst.TopLeft.Copy()
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var originalSrcTL, originalDstTL *geo.Point
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// if the edge passes through 3d/multiple, use the offset box for tracing to border
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if edge.Src.Is3d() {
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offsetY := d2target.THREE_DEE_OFFSET
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if edge.Src.Shape.Value == d2target.ShapeHexagon {
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offsetY = d2target.THREE_DEE_OFFSET / 2
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}
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if start.X > edge.Src.TopLeft.X+d2target.THREE_DEE_OFFSET &&
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start.Y < edge.Src.TopLeft.Y+edge.Src.Height-float64(offsetY) {
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edge.Src.TopLeft.X += d2target.THREE_DEE_OFFSET
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edge.Src.TopLeft.Y -= float64(offsetY)
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}
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} else if edge.Src.IsMultiple() {
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// if the edge is on the multiple part, use the multiple's box for tracing to border
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if start.X > edge.Src.TopLeft.X+d2target.MULTIPLE_OFFSET &&
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start.Y < edge.Src.TopLeft.Y+edge.Src.Height-d2target.MULTIPLE_OFFSET {
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edge.Src.TopLeft.X += d2target.MULTIPLE_OFFSET
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edge.Src.TopLeft.Y -= d2target.MULTIPLE_OFFSET
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if srcDx, srcDy := edge.Src.GetDimensionAdjustments(); srcDx != 0 || srcDy != 0 {
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if start.X > edge.Src.TopLeft.X+srcDx &&
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start.Y < edge.Src.TopLeft.Y+edge.Src.Height-srcDy {
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originalSrcTL = edge.Src.TopLeft.Copy()
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edge.Src.TopLeft.X += srcDx
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edge.Src.TopLeft.Y -= srcDy
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}
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}
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if edge.Dst.Is3d() {
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offsetY := d2target.THREE_DEE_OFFSET
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if edge.Src.Shape.Value == d2target.ShapeHexagon {
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offsetY = d2target.THREE_DEE_OFFSET / 2
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}
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if end.X > edge.Dst.TopLeft.X+d2target.THREE_DEE_OFFSET &&
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end.Y < edge.Dst.TopLeft.Y+edge.Dst.Height-float64(offsetY) {
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edge.Dst.TopLeft.X += d2target.THREE_DEE_OFFSET
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edge.Dst.TopLeft.Y -= float64(offsetY)
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}
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} else if edge.Dst.IsMultiple() {
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// if the edge is on the multiple part, use the multiple's box for tracing to border
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if end.X > edge.Dst.TopLeft.X+d2target.MULTIPLE_OFFSET &&
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end.Y < edge.Dst.TopLeft.Y+edge.Dst.Height-d2target.MULTIPLE_OFFSET {
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edge.Dst.TopLeft.X += d2target.MULTIPLE_OFFSET
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edge.Dst.TopLeft.Y -= d2target.MULTIPLE_OFFSET
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if dstDx, dstDy := edge.Dst.GetDimensionAdjustments(); dstDx != 0 || dstDy != 0 {
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if end.X > edge.Dst.TopLeft.X+dstDx &&
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end.Y < edge.Dst.TopLeft.Y+edge.Dst.Height-dstDy {
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originalDstTL = edge.Dst.TopLeft.Copy()
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edge.Dst.TopLeft.X += dstDx
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edge.Dst.TopLeft.Y -= dstDy
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}
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}
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@ -596,10 +557,14 @@ func Layout(ctx context.Context, g *d2graph.Graph, opts *ConfigurableOpts) (err
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}
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// undo 3d/multiple offset
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edge.Src.TopLeft.X = originalSrcTL.X
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edge.Src.TopLeft.Y = originalSrcTL.Y
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edge.Dst.TopLeft.X = originalDstTL.X
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edge.Dst.TopLeft.Y = originalDstTL.Y
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if originalSrcTL != nil {
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edge.Src.TopLeft.X = originalSrcTL.X
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edge.Src.TopLeft.Y = originalSrcTL.Y
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}
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if originalDstTL != nil {
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edge.Dst.TopLeft.X = originalDstTL.X
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edge.Dst.TopLeft.Y = originalDstTL.Y
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}
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}
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return nil
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@ -223,17 +223,9 @@ func Layout(ctx context.Context, g *d2graph.Graph, opts *ConfigurableOpts) (err
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width = go2.Max(width, float64(obj.LabelDimensions.Width))
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}
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// reserve extra space for 3d/multiple by providing elk the larger dimensions
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if obj.Is3d() {
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if obj.Shape.Value == d2target.ShapeHexagon {
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height += d2target.THREE_DEE_OFFSET / 2
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} else {
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height += d2target.THREE_DEE_OFFSET
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}
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width += d2target.THREE_DEE_OFFSET
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} else if obj.IsMultiple() {
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height += d2target.MULTIPLE_OFFSET
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width += d2target.MULTIPLE_OFFSET
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}
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dx, dy := obj.GetDimensionAdjustments()
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width += dx
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height += dy
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n := &ELKNode{
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ID: obj.AbsID(),
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@ -472,24 +464,13 @@ func Layout(ctx context.Context, g *d2graph.Graph, opts *ConfigurableOpts) (err
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// remove the extra width/height we added for 3d/multiple after all objects/connections are placed
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// and shift the shapes down accordingly
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for _, obj := range g.Objects {
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var offsetX, offsetY float64
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if obj.Is3d() {
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offsetX = d2target.THREE_DEE_OFFSET
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offsetY = d2target.THREE_DEE_OFFSET
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if obj.Shape.Value == d2target.ShapeHexagon {
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offsetY = d2target.THREE_DEE_OFFSET / 2
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}
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} else if obj.IsMultiple() {
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offsetX = d2target.MULTIPLE_OFFSET
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offsetY = d2target.MULTIPLE_OFFSET
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}
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if offsetY != 0 {
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obj.TopLeft.Y += offsetY
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obj.ShiftDescendants(0, offsetY)
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dx, dy := obj.GetDimensionAdjustments()
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if dx != 0 || dy != 0 {
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obj.TopLeft.Y += dy
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obj.ShiftDescendants(0, dy)
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if !obj.IsContainer() {
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obj.Width -= offsetX
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obj.Height -= offsetY
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obj.Width -= dx
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obj.Height -= dy
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}
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}
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}
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@ -501,43 +482,22 @@ func Layout(ctx context.Context, g *d2graph.Graph, opts *ConfigurableOpts) (err
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start := points[startIndex]
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end := points[endIndex]
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originalSrcTL := edge.Src.TopLeft.Copy()
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originalDstTL := edge.Dst.TopLeft.Copy()
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var originalSrcTL, originalDstTL *geo.Point
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// if the edge passes through 3d/multiple, use the offset box for tracing to border
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if edge.Src.Is3d() {
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offsetY := d2target.THREE_DEE_OFFSET
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if edge.Src.Shape.Value == d2target.ShapeHexagon {
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offsetY = d2target.THREE_DEE_OFFSET / 2
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}
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if start.X > edge.Src.TopLeft.X+d2target.THREE_DEE_OFFSET &&
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start.Y < edge.Src.TopLeft.Y+edge.Src.Height-float64(offsetY) {
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edge.Src.TopLeft.X += d2target.THREE_DEE_OFFSET
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edge.Src.TopLeft.Y -= float64(offsetY)
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}
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} else if edge.Src.IsMultiple() {
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// if the edge is on the multiple part, use the multiple's box for tracing to border
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if start.X > edge.Src.TopLeft.X+d2target.MULTIPLE_OFFSET &&
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start.Y < edge.Src.TopLeft.Y+edge.Src.Height-d2target.MULTIPLE_OFFSET {
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edge.Src.TopLeft.X += d2target.MULTIPLE_OFFSET
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edge.Src.TopLeft.Y -= d2target.MULTIPLE_OFFSET
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if srcDx, srcDy := edge.Src.GetDimensionAdjustments(); srcDx != 0 || srcDy != 0 {
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if start.X > edge.Src.TopLeft.X+srcDx &&
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start.Y < edge.Src.TopLeft.Y+edge.Src.Height-srcDy {
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originalSrcTL = edge.Src.TopLeft.Copy()
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edge.Src.TopLeft.X += srcDx
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edge.Src.TopLeft.Y -= srcDy
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}
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}
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if edge.Dst.Is3d() {
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offsetY := d2target.THREE_DEE_OFFSET
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if edge.Src.Shape.Value == d2target.ShapeHexagon {
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offsetY = d2target.THREE_DEE_OFFSET / 2
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}
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if end.X > edge.Dst.TopLeft.X+d2target.THREE_DEE_OFFSET &&
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end.Y < edge.Dst.TopLeft.Y+edge.Dst.Height-float64(offsetY) {
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edge.Dst.TopLeft.X += d2target.THREE_DEE_OFFSET
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edge.Dst.TopLeft.Y -= float64(offsetY)
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}
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} else if edge.Dst.IsMultiple() {
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// if the edge is on the multiple part, use the multiple's box for tracing to border
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if end.X > edge.Dst.TopLeft.X+d2target.MULTIPLE_OFFSET &&
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end.Y < edge.Dst.TopLeft.Y+edge.Dst.Height-d2target.MULTIPLE_OFFSET {
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edge.Dst.TopLeft.X += d2target.MULTIPLE_OFFSET
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edge.Dst.TopLeft.Y -= d2target.MULTIPLE_OFFSET
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if dstDx, dstDy := edge.Dst.GetDimensionAdjustments(); dstDx != 0 || dstDy != 0 {
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if end.X > edge.Dst.TopLeft.X+dstDx &&
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end.Y < edge.Dst.TopLeft.Y+edge.Dst.Height-dstDy {
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originalDstTL = edge.Dst.TopLeft.Copy()
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edge.Dst.TopLeft.X += dstDx
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edge.Dst.TopLeft.Y -= dstDy
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}
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}
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@ -555,10 +515,14 @@ func Layout(ctx context.Context, g *d2graph.Graph, opts *ConfigurableOpts) (err
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edge.Route = points
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// undo 3d/multiple offset
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edge.Src.TopLeft.X = originalSrcTL.X
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edge.Src.TopLeft.Y = originalSrcTL.Y
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edge.Dst.TopLeft.X = originalDstTL.X
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edge.Dst.TopLeft.Y = originalDstTL.Y
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if originalSrcTL != nil {
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edge.Src.TopLeft.X = originalSrcTL.X
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edge.Src.TopLeft.Y = originalSrcTL.Y
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}
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if originalDstTL != nil {
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edge.Dst.TopLeft.X = originalDstTL.X
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edge.Dst.TopLeft.Y = originalDstTL.Y
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}
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}
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deleteBends(g)
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@ -596,21 +560,12 @@ func deleteBends(g *d2graph.Graph) {
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endpoint = e.Dst
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}
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var padding int
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if endpoint.Is3d() {
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padding = d2target.THREE_DEE_OFFSET
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if endpoint.Shape.Value == d2target.ShapeHexagon {
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padding /= 2
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}
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} else if endpoint.IsMultiple() {
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padding = d2target.MULTIPLE_OFFSET
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}
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isHorizontal := math.Ceil(start.Y) == math.Ceil(corner.Y)
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dx, dy := endpoint.GetDimensionAdjustments()
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// Make sure it's still attached
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if isHorizontal {
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if end.Y <= endpoint.TopLeft.Y+10-float64(padding) {
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if end.Y <= endpoint.TopLeft.Y+10-dy {
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continue
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}
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if end.Y >= endpoint.TopLeft.Y+endpoint.Height-10 {
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@ -620,7 +575,7 @@ func deleteBends(g *d2graph.Graph) {
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if end.X <= endpoint.TopLeft.X+10 {
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continue
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}
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if end.X >= endpoint.TopLeft.X+endpoint.Width-10+float64(padding) {
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if end.X >= endpoint.TopLeft.X+endpoint.Width-10+dx {
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continue
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}
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}
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