fix: ignore objects inside near container when calc boundingBox

This commit is contained in:
donglixiaoche 2023-03-24 12:08:19 +08:00
parent 17c4851618
commit df19311f9b
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GPG key ID: 3190E65EBAD6D6E2
2 changed files with 10 additions and 8 deletions

View file

@ -90,11 +90,12 @@ type Object struct {
LabelDimensions d2target.TextDimensions `json:"label_dimensions"`
References []Reference `json:"references,omitempty"`
*geo.Box `json:"box,omitempty"`
LabelPosition *string `json:"labelPosition,omitempty"`
LabelWidth *int `json:"labelWidth,omitempty"`
LabelHeight *int `json:"labelHeight,omitempty"`
IconPosition *string `json:"iconPosition,omitempty"`
*geo.Box `json:"box,omitempty"`
LabelPosition *string `json:"labelPosition,omitempty"`
LabelWidth *int `json:"labelWidth,omitempty"`
LabelHeight *int `json:"labelHeight,omitempty"`
IconPosition *string `json:"iconPosition,omitempty"`
IsInsideNearContainer bool `json:"isInsideNearContainer,omitempty"`
Class *d2target.Class `json:"class,omitempty"`
SQLTable *d2target.SQLTable `json:"sql_table,omitempty"`

View file

@ -128,9 +128,6 @@ func place(obj *d2graph.Object) (float64, float64) {
func calcLabelDimension(obj *d2graph.Object, x float64, y float64) (float64, float64) {
var position string
if obj.LabelPosition != nil {
if strings.Contains(*obj.LabelPosition, "INSIDE") {
return x, y
}
if strings.Contains(*obj.LabelPosition, "_TOP_") {
position = "TOP"
} else if strings.Contains(*obj.LabelPosition, "_LEFT_") {
@ -211,6 +208,7 @@ func pluckOutNearObjectAndEdges(g *d2graph.Graph, obj *d2graph.Object) (descenda
if temp.AbsID() == obj.AbsID() {
descendantsObjects = append(descendantsObjects, obj)
g.Objects = append(g.Objects[:i], g.Objects[i+1:]...)
obj.IsInsideNearContainer = true
for _, child := range obj.ChildrenArray {
subObjects, subEdges := pluckOutNearObjectAndEdges(g, child)
descendantsObjects = append(descendantsObjects, subObjects...)
@ -248,6 +246,9 @@ func boundingBox(g *d2graph.Graph) (tl, br *geo.Point) {
y2 = math.Max(y2, obj.TopLeft.Y+obj.Height)
}
} else {
if obj.IsInsideNearContainer {
continue
}
x1 = math.Min(x1, obj.TopLeft.X)
y1 = math.Min(y1, obj.TopLeft.Y)
x2 = math.Max(x2, obj.TopLeft.X+obj.Width)