package shape import ( "oss.terrastruct.com/d2/lib/geo" "oss.terrastruct.com/d2/lib/svg" ) type shapeDiamond struct { *baseShape } func NewDiamond(box *geo.Box) Shape { return shapeDiamond{ baseShape: &baseShape{ Type: DIAMOND_TYPE, Box: box, }, } } func diamondPath(box *geo.Box) *svg.SvgPathContext { pc := svg.NewSVGPathContext(box.TopLeft, box.Width/77, box.Height/76.9) pc.StartAt(pc.Absolute(38.5, 76.9)) pc.C(true, -0.3, 0, -0.5, -0.1, -0.7, -0.3) pc.L(false, 0.3, 39.2) pc.C(true, -0.4, -0.4, -0.4, -1, 0, -1.4) pc.L(false, 37.8, 0.3) pc.C(true, 0.4, -0.4, 1, -0.4, 1.4, 0) pc.L(true, 37.5, 37.5) pc.C(true, 0.4, 0.4, 0.4, 1, 0, 1.4) pc.L(false, 39.2, 76.6) pc.C(false, 39, 76.8, 38.8, 76.9, 38.5, 76.9) pc.Z() return pc } func (s shapeDiamond) Perimeter() []geo.Intersectable { return diamondPath(s.Box).Path } func (s shapeDiamond) GetSVGPathData() []string { return []string{ diamondPath(s.Box).PathData(), } }