package shape import ( "oss.terrastruct.com/d2/lib/geo" "oss.terrastruct.com/d2/lib/svg" ) type shapeStoredData struct { *baseShape } func NewStoredData(box *geo.Box) Shape { return shapeStoredData{ baseShape: &baseShape{ Type: STORED_DATA_TYPE, Box: box, }, } } func storedDataPath(box *geo.Box) *svg.SvgPathContext { wedgeWidth := 15.0 multiplier := 0.27 if box.Width < wedgeWidth*2 { wedgeWidth = box.Width / 2.0 } pc := svg.NewSVGPathContext(box.TopLeft, 1, 1) pc.StartAt(pc.Absolute(wedgeWidth, 0)) pc.H(true, box.Width-wedgeWidth) pc.C(false, box.Width-wedgeWidth*multiplier, 0, box.Width-wedgeWidth, box.Height*multiplier, box.Width-wedgeWidth, box.Height/2.0) pc.C(false, box.Width-wedgeWidth, box.Height-box.Height*multiplier, box.Width-wedgeWidth*multiplier, box.Height, box.Width, box.Height) pc.H(true, -(box.Width - wedgeWidth)) pc.C(false, wedgeWidth-wedgeWidth*multiplier, box.Height, 0, box.Height-box.Height*multiplier, 0, box.Height/2.0) pc.C(false, 0, box.Height*multiplier, wedgeWidth-wedgeWidth*multiplier, 0, wedgeWidth, 0) pc.Z() return pc } func (s shapeStoredData) Perimeter() []geo.Intersectable { return storedDataPath(s.Box).Path } func (s shapeStoredData) GetSVGPathData() []string { return []string{ storedDataPath(s.Box).PathData(), } }