package shape import ( "oss.terrastruct.com/d2/lib/geo" "oss.terrastruct.com/util-go/go2" ) // Class is basically a rectangle type shapeClass struct { shapeSquare } func NewClass(box *geo.Box) Shape { shape := shapeClass{ shapeSquare{ baseShape: &baseShape{ Type: CLASS_TYPE, Box: box, }, }, } shape.FullShape = go2.Pointer(Shape(shape)) return shape } func (s shapeClass) GetDefaultPadding() (paddingX, paddingY float64) { return 0, 0 }