D2

A modern DSL that turns text into diagrams.

[Language docs](https://d2lang.com) | [Cheat sheet](./docs/assets/cheat_sheet.pdf) [![ci](https://github.com/terrastruct/d2/actions/workflows/ci.yml/badge.svg)](https://github.com/terrastruct/d2/actions/workflows/ci.yml) [![release](https://img.shields.io/github/v/release/terrastruct/d2)](https://github.com/terrastruct/d2/releases) [![discord](https://img.shields.io/discord/1039184639652265985?label=discord)](https://discord.gg/NF6X8K4eDq) [![twitter](https://img.shields.io/twitter/follow/terrastruct?style=social)](https://twitter.com/terrastruct) [![license](https://img.shields.io/github/license/terrastruct/d2?color=9cf)](./LICENSE.txt) D2 CLI
# Table of Contents - [Quickstart (CLI)](#quickstart-cli) * [MacOS](#macos) * [Linux/Windows](#linuxwindows) - [Quickstart (library)](#quickstart-library) - [Themes](#themes) - [Fonts](#fonts) - [Export file types](#export-file-types) - [Language tooling](#language-tooling) - [Layout engine](#layout-engine) - [Comparison](#comparison) - [Contributing](#contributing) - [License](#license) - [Dependencies](#dependencies) - [Related](#related) * [VSCode extension](#vscode-extension) * [Vim extension](#vim-extension) * [Misc](#misc) ## Quickstart (CLI) The most convenient way to use D2 is to just run it as a CLI executable to produce SVGs from `.d2` files. ```sh go install oss.terrastruct.com/d2 echo 'x -> y -> z' > in.d2 d2 --watch in.d2 out.svg ``` A browser window will open with `out.svg` and live-reload on changes to `in.d2`. ### MacOS Homebrew package coming soon. ### Linux/Windows We have precompiled binaries on the [releases](https://github.com/terrastruct/d2/releases) page. D2 will be added to OS-respective package managers soon. ## Quickstart (library) In addition to being a runnable CLI tool, D2 can also be used to produce diagrams from Go programs. ```go import ( "github.com/terrastruct/d2/d2compiler" "github.com/terrastruct/d2/d2exporter" "github.com/terrastruct/d2/d2layouts/d2dagrelayout" "github.com/terrastruct/d2/d2renderers/textmeasure" "github.com/terrastruct/d2/d2themes/d2themescatalog" ) func main() { graph, err := d2compiler.Compile("", strings.NewReader("x -> y"), &d2compiler.CompileOptions{ UTF16: true }) ruler, err := textmeasure.NewRuler() err = graph.SetDimensions(nil, ruler) err = d2dagrelayout.Layout(ctx, graph) diagram, err := d2exporter.Export(ctx, graph, d2themescatalog.NeutralDefault) ioutil.WriteFile(filepath.Join("out.svg"), d2svg.Render(*diagram), 0600) } ``` D2 is built to be hackable -- the language has an API built on top of it to make edits programmatically. ```go import ( "github.com/terrastruct/d2/d2oracle" "github.com/terrastruct/d2/d2format" ) // ...modifying the diagram `x -> y` from above // Create a shape with the ID, "meow" graph, err = d2oracle.Create(graph, "meow") // Style the shape green graph, err = d2oracle.Set(graph, "meow.style.fill", "green") // Create a shape with the ID, "cat" graph, err = d2oracle.Create(graph, "cat") // Move the shape "meow" inside the container "cat" graph, err = d2oracle.Move(graph, "meow", "cat.meow") // Prints formatted D2 code println(d2format.Format(graph.AST)) ``` This makes it easy to build functionality on top of D2. Terrastruct uses the above API to implement editing of D2 from mouse actions in a visual interface. ## Themes D2 includes a variety of official themes to style your diagrams beautifully right out of the box. See [./d2themes](./d2themes) to browse the available themes and make or contribute your own creation. ## Fonts D2 ships with "Source Sans Pro" as the font in renders. If you wish to use a different one, please see [./d2renderers/d2fonts](./d2renderers/d2fonts). ## Export file types D2 currently supports SVG exports. More coming soon. ## Language tooling D2 is designed with language tooling in mind. D2's parser can parse multiple errors from a broken program, has an autoformatter, syntax highlighting, and we have plans for LSP's and more. Good language tooling is necessary for creating and maintaining large diagrams. The extensions for VSCode and Vim can be found in the [Related](#related) section. ## Layout engine D2 currently uses the open-source library [dagre](https://github.com/dagrejs/dagre) as its default layout engine. D2 includes a wrapper around dagre to work around one of its biggest limitations -- the inability to make container-to-container edges. Dagre was chosen due to its popularity in other tools, but D2 intends to integrate with a variety of layout engines, e.g. `dot`, as well as single-purpose layout types like sequence diagrams. You can choose whichever layout engine you like and works best for the diagram you're making. Terrastruct has created a proprietary layout engine called [TALA](https://terrastruct.com/tala). It has been designed specifically for software architecture diagrams, though it's good for other domains too. TALA has many advantages over other layout engines, the biggest being that it isn't constrained to hierarchies, or any single type like "radial" or "tree" (as almost all layout engines are). For more information and to download & try TALA, see [https://github.com/terrastruct/TALA](https://github.com/terrastruct/TALA). ## Comparison For a comparison against other popular text-to-diagram tools, see [https://text-to-diagram.com](https://text-to-diagram.com). ## Contributing Contributions are welcome! See [./docs/CONTRIBUTING.md](./docs/CONTRIBUTING.md). ## License Copyright © 2022 Terrastruct, Inc. Open-source licensed under the Mozilla Public License 2.0. ## Related ### VSCode extension [https://github.com/terrastruct/d2-vscode](https://github.com/terrastruct/d2-vscode) ### Vim extension [https://github.com/terrastruct/d2-vim](https://github.com/terrastruct/d2-vim) ### Misc - [https://github.com/terrastruct/d2-docs](https://github.com/terrastruct/d2-docs) - [https://github.com/terrastruct/text-to-diagram-com](https://github.com/terrastruct/text-to-diagram-com) ## FAQ - Does D2 collect telemetry? - No, D2 does not use an internet connection after installation, except to check for version updates from Github periodically. - I have a question or need help. - The best way to get help is to open an Issue, so that it's searchable by others in the future. If you prefer synchronous or just want to chat, you can pop into the help channel of the [D2 Discord](https://discord.gg/NF6X8K4eDq) as well. - I have a feature request or proposal. - D2 uses Github Issues for everything. Just add a "discussion" label to your Issue. - I have a private inquiry. - Please reach out at [hi@d2lang.com](hi@d2lang.com).