d2/d2renderers/d2svg/d2svg.go
Anmol Sethi c4ef432daf
Move textmeasure into lib
It's not a d2renderer.
2022-12-01 06:51:17 -08:00

1056 lines
32 KiB
Go

// d2svg implements an SVG renderer for d2 diagrams.
// The input is d2exporter's output
package d2svg
import (
"bytes"
_ "embed"
"encoding/xml"
"errors"
"fmt"
"hash/fnv"
"io"
"sort"
"strings"
"math"
"github.com/alecthomas/chroma"
"github.com/alecthomas/chroma/formatters"
"github.com/alecthomas/chroma/lexers"
"github.com/alecthomas/chroma/styles"
"oss.terrastruct.com/d2/d2renderers/d2fonts"
"oss.terrastruct.com/d2/d2renderers/d2latex"
"oss.terrastruct.com/d2/d2target"
"oss.terrastruct.com/d2/lib/color"
"oss.terrastruct.com/d2/lib/geo"
"oss.terrastruct.com/d2/lib/go2"
"oss.terrastruct.com/d2/lib/label"
"oss.terrastruct.com/d2/lib/shape"
"oss.terrastruct.com/d2/lib/textmeasure"
)
const (
padding = 100
MIN_ARROWHEAD_STROKE_WIDTH = 2
threeDeeOffset = 15
)
var multipleOffset = geo.NewVector(10, -10)
//go:embed style.css
var styleCSS string
//go:embed github-markdown.css
var mdCSS string
func setViewbox(writer io.Writer, diagram *d2target.Diagram) (width int, height int) {
tl, br := diagram.BoundingBox()
w := br.X - tl.X + padding*2
h := br.Y - tl.Y + padding*2
// TODO minify
// TODO background stuff. e.g. dotted, grid, colors
fmt.Fprintf(writer, `<?xml version="1.0" encoding="utf-8"?>
<svg
style="background: white;"
xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"
width="%d" height="%d" viewBox="%d %d %d %d">`, w, h, tl.X-padding, tl.Y-padding, w, h)
return w, h
}
func arrowheadMarkerID(isTarget bool, connection d2target.Connection) string {
var arrowhead d2target.Arrowhead
if isTarget {
arrowhead = connection.DstArrow
} else {
arrowhead = connection.SrcArrow
}
return fmt.Sprintf("mk-%s", hash(fmt.Sprintf("%s,%t,%d,%s",
arrowhead, isTarget, connection.StrokeWidth, connection.Stroke,
)))
}
func arrowheadDimensions(arrowhead d2target.Arrowhead, strokeWidth float64) (width, height float64) {
var widthMultiplier float64
var heightMultiplier float64
switch arrowhead {
case d2target.ArrowArrowhead:
widthMultiplier = 5
heightMultiplier = 5
case d2target.TriangleArrowhead:
widthMultiplier = 5
heightMultiplier = 6
case d2target.LineArrowhead:
widthMultiplier = 5
heightMultiplier = 8
case d2target.FilledDiamondArrowhead:
widthMultiplier = 11
heightMultiplier = 7
case d2target.DiamondArrowhead:
widthMultiplier = 11
heightMultiplier = 9
}
clippedStrokeWidth := go2.Max(MIN_ARROWHEAD_STROKE_WIDTH, strokeWidth)
return clippedStrokeWidth * widthMultiplier, clippedStrokeWidth * heightMultiplier
}
func arrowheadMarker(isTarget bool, id string, connection d2target.Connection) string {
arrowhead := connection.DstArrow
if !isTarget {
arrowhead = connection.SrcArrow
}
strokeWidth := float64(connection.StrokeWidth)
width, height := arrowheadDimensions(arrowhead, strokeWidth)
var path string
switch arrowhead {
case d2target.ArrowArrowhead:
attrs := fmt.Sprintf(`class="connection" fill="%s" stroke-width="%d"`, connection.Stroke, connection.StrokeWidth)
if isTarget {
path = fmt.Sprintf(`<polygon %s points="%f,%f %f,%f %f,%f %f,%f" />`,
attrs,
0., 0.,
width, height/2,
0., height,
width/4, height/2,
)
} else {
path = fmt.Sprintf(`<polygon %s points="%f,%f %f,%f %f,%f %f,%f" />`,
attrs,
0., height/2,
width, 0.,
width*3/4, height/2,
width, height,
)
}
case d2target.TriangleArrowhead:
attrs := fmt.Sprintf(`class="connection" fill="%s" stroke-width="%d"`, connection.Stroke, connection.StrokeWidth)
if isTarget {
path = fmt.Sprintf(`<polygon %s points="%f,%f %f,%f %f,%f" />`,
attrs,
0., 0.,
width, height/2.0,
0., height,
)
} else {
path = fmt.Sprintf(`<polygon %s points="%f,%f %f,%f %f,%f" />`,
attrs,
width, 0.,
0., height/2.0,
width, height,
)
}
case d2target.LineArrowhead:
attrs := fmt.Sprintf(`class="connection" fill="none" stroke="%s" stroke-width="%d"`, connection.Stroke, connection.StrokeWidth)
if isTarget {
path = fmt.Sprintf(`<polyline %s points="%f,%f %f,%f %f,%f"/>`,
attrs,
strokeWidth/2, strokeWidth/2,
width-strokeWidth/2, height/2,
strokeWidth/2, height-strokeWidth/2,
)
} else {
path = fmt.Sprintf(`<polyline %s points="%f,%f %f,%f %f,%f"/>`,
attrs,
width-strokeWidth/2, strokeWidth/2,
strokeWidth/2, height/2,
width-strokeWidth/2, height-strokeWidth/2,
)
}
case d2target.FilledDiamondArrowhead:
attrs := fmt.Sprintf(`class="connection" fill="%s" stroke-width="%d"`, connection.Stroke, connection.StrokeWidth)
if isTarget {
path = fmt.Sprintf(`<polygon %s points="%f,%f %f,%f %f,%f %f,%f" />`,
attrs,
0., height/2.0,
width/2.0, 0.,
width, height/2.0,
width/2.0, height,
)
} else {
path = fmt.Sprintf(`<polygon %s points="%f,%f %f,%f %f,%f %f,%f" />`,
attrs,
0., height/2.0,
width/2.0, 0.,
width, height/2.0,
width/2.0, height,
)
}
case d2target.DiamondArrowhead:
attrs := fmt.Sprintf(`class="connection" fill="white" stroke="%s" stroke-width="%d"`, connection.Stroke, connection.StrokeWidth)
if isTarget {
path = fmt.Sprintf(`<polygon %s points="%f,%f %f,%f %f,%f %f,%f" />`,
attrs,
0., height/2.0,
width/2, height/8,
width, height/2.0,
width/2.0, height*0.9,
)
} else {
path = fmt.Sprintf(`<polygon %s points="%f,%f %f,%f %f,%f %f,%f" />`,
attrs,
width/8, height/2.0,
width*0.6, height/8,
width*1.1, height/2.0,
width*0.6, height*7/8,
)
}
default:
return ""
}
var refX float64
refY := height / 2
switch arrowhead {
case d2target.DiamondArrowhead:
if isTarget {
refX = width - 0.6*strokeWidth
} else {
refX = width/8 + 0.6*strokeWidth
}
width *= 1.1
default:
if isTarget {
refX = width - 1.5*strokeWidth
} else {
refX = 1.5 * strokeWidth
}
}
return strings.Join([]string{
fmt.Sprintf(`<marker id="%s" markerWidth="%f" markerHeight="%f" refX="%f" refY="%f"`,
id, width, height, refX, refY,
),
fmt.Sprintf(`viewBox="%f %f %f %f"`, 0., 0., width, height),
`orient="auto" markerUnits="userSpaceOnUse">`,
path,
"</marker>",
}, " ")
}
// compute the (dx, dy) adjustment to apply to get the arrowhead-adjusted end point
func arrowheadAdjustment(start, end *geo.Point, arrowhead d2target.Arrowhead, edgeStrokeWidth, shapeStrokeWidth int) *geo.Point {
distance := (float64(edgeStrokeWidth) + float64(shapeStrokeWidth)) / 2.0
if arrowhead != d2target.NoArrowhead {
distance += float64(edgeStrokeWidth)
}
v := geo.NewVector(end.X-start.X, end.Y-start.Y)
return v.Unit().Multiply(-distance).ToPoint()
}
// returns the path's d attribute for the given connection
func pathData(connection d2target.Connection, idToShape map[string]d2target.Shape) string {
var path []string
route := connection.Route
srcShape := idToShape[connection.Src]
dstShape := idToShape[connection.Dst]
sourceAdjustment := arrowheadAdjustment(route[0], route[1], connection.SrcArrow, connection.StrokeWidth, srcShape.StrokeWidth)
path = append(path, fmt.Sprintf("M %f %f",
route[0].X-sourceAdjustment.X,
route[0].Y-sourceAdjustment.Y,
))
if connection.IsCurve {
i := 1
for ; i < len(route)-3; i += 3 {
path = append(path, fmt.Sprintf("C %f %f %f %f %f %f",
route[i].X, route[i].Y,
route[i+1].X, route[i+1].Y,
route[i+2].X, route[i+2].Y,
))
}
// final curve target adjustment
targetAdjustment := arrowheadAdjustment(route[i+1], route[i+2], connection.DstArrow, connection.StrokeWidth, dstShape.StrokeWidth)
path = append(path, fmt.Sprintf("C %f %f %f %f %f %f",
route[i].X, route[i].Y,
route[i+1].X, route[i+1].Y,
route[i+2].X+targetAdjustment.X,
route[i+2].Y+targetAdjustment.Y,
))
} else {
for i := 1; i < len(route)-1; i++ {
prevSource := route[i-1]
prevTarget := route[i]
currTarget := route[i+1]
prevVector := prevSource.VectorTo(prevTarget)
currVector := prevTarget.VectorTo(currTarget)
dist := geo.EuclideanDistance(prevTarget.X, prevTarget.Y, currTarget.X, currTarget.Y)
units := math.Min(10, dist/2)
prevTranslations := prevVector.Unit().Multiply(units).ToPoint()
currTranslations := currVector.Unit().Multiply(units).ToPoint()
path = append(path, fmt.Sprintf("L %f %f",
prevTarget.X-prevTranslations.X,
prevTarget.Y-prevTranslations.Y,
))
// If the segment length is too small, instead of drawing 2 arcs, just skip this segment and bezier curve to the next one
if units < 10 && i < len(route)-2 {
nextTarget := route[i+2]
nextVector := geo.NewVector(nextTarget.X-currTarget.X, nextTarget.Y-currTarget.Y)
i++
nextTranslations := nextVector.Unit().Multiply(units).ToPoint()
// These 2 bezier control points aren't just at the corner -- they are reflected at the corner, which causes the curve to be ~tangent to the corner,
// which matches how the two arcs look
path = append(path, fmt.Sprintf("C %f %f %f %f %f %f",
// Control point
prevTarget.X+prevTranslations.X,
prevTarget.Y+prevTranslations.Y,
// Control point
currTarget.X-nextTranslations.X,
currTarget.Y-nextTranslations.Y,
// Where curve ends
currTarget.X+nextTranslations.X,
currTarget.Y+nextTranslations.Y,
))
} else {
path = append(path, fmt.Sprintf("S %f %f %f %f",
prevTarget.X,
prevTarget.Y,
prevTarget.X+currTranslations.X,
prevTarget.Y+currTranslations.Y,
))
}
}
lastPoint := route[len(route)-1]
secondToLastPoint := route[len(route)-2]
targetAdjustment := arrowheadAdjustment(secondToLastPoint, lastPoint, connection.DstArrow, connection.StrokeWidth, dstShape.StrokeWidth)
path = append(path, fmt.Sprintf("L %f %f",
lastPoint.X+targetAdjustment.X,
lastPoint.Y+targetAdjustment.Y,
))
}
return strings.Join(path, " ")
}
func labelMask(id string, connection d2target.Connection, labelTL, tl, br *geo.Point) string {
width := br.X - tl.X
height := br.Y - tl.Y
return strings.Join([]string{
fmt.Sprintf(`<mask id="%s" maskUnits="userSpaceOnUse" x="%f" y="%f" width="%f" height="%f">`,
id, tl.X, tl.Y, width, height,
),
fmt.Sprintf(`<rect x="%f" y="%f" width="%f" height="%f" fill="white"></rect>`,
tl.X, tl.Y, width, height,
),
fmt.Sprintf(`<rect x="%f" y="%f" width="%d" height="%d" fill="black"></rect>`,
labelTL.X, labelTL.Y,
connection.LabelWidth,
connection.LabelHeight,
),
`</mask>`,
}, "\n")
}
func drawConnection(writer io.Writer, connection d2target.Connection, markers map[string]struct{}, idToShape map[string]d2target.Shape) {
fmt.Fprintf(writer, `<g id="%s">`, escapeText(connection.ID))
var markerStart string
if connection.SrcArrow != d2target.NoArrowhead {
id := arrowheadMarkerID(false, connection)
if _, in := markers[id]; !in {
marker := arrowheadMarker(false, id, connection)
if marker == "" {
panic(fmt.Sprintf("received empty arrow head marker for: %#v", connection))
}
fmt.Fprint(writer, marker)
markers[id] = struct{}{}
}
markerStart = fmt.Sprintf(`marker-start="url(#%s)" `, id)
}
var markerEnd string
if connection.DstArrow != d2target.NoArrowhead {
id := arrowheadMarkerID(true, connection)
if _, in := markers[id]; !in {
marker := arrowheadMarker(true, id, connection)
if marker == "" {
panic(fmt.Sprintf("received empty arrow head marker for: %#v", connection))
}
fmt.Fprint(writer, marker)
markers[id] = struct{}{}
}
markerEnd = fmt.Sprintf(`marker-end="url(#%s)" `, id)
}
var labelTL *geo.Point
var mask string
if connection.Label != "" {
labelTL = connection.GetLabelTopLeft()
labelTL.X = math.Round(labelTL.X)
labelTL.Y = math.Round(labelTL.Y)
if label.Position(connection.LabelPosition).IsOnEdge() {
strokeWidth := float64(connection.StrokeWidth)
tl, br := geo.Route(connection.Route).GetBoundingBox()
tl.X -= strokeWidth
tl.Y -= strokeWidth
br.X += strokeWidth
br.Y += strokeWidth
if connection.SrcArrow != d2target.NoArrowhead {
width, height := arrowheadDimensions(connection.SrcArrow, strokeWidth)
tl.X -= width
tl.Y -= height
br.X += width
br.Y += height
}
if connection.DstArrow != d2target.NoArrowhead {
width, height := arrowheadDimensions(connection.DstArrow, strokeWidth)
tl.X -= width
tl.Y -= height
br.X += width
br.Y += height
}
tl.X = math.Min(tl.X, labelTL.X)
tl.Y = math.Min(tl.Y, labelTL.Y)
br.X = math.Max(br.X, labelTL.X+float64(connection.LabelWidth))
br.Y = math.Max(br.Y, labelTL.Y+float64(connection.LabelHeight))
maskID := fmt.Sprintf("mask-%s", hash(connection.ID))
fmt.Fprint(writer, labelMask(maskID, connection, labelTL, tl, br))
mask = fmt.Sprintf(`mask="url(#%s)" `, maskID)
}
}
fmt.Fprintf(writer, `<path d="%s" class="connection" style="fill:none;%s" %s%s%s/>`,
pathData(connection, idToShape),
connectionStyle(connection),
markerStart,
markerEnd,
mask,
)
if connection.Label != "" {
fontClass := "text"
if connection.Bold {
fontClass += "-bold"
} else if connection.Italic {
fontClass += "-italic"
}
fontColor := "black"
if connection.Color != "" {
fontColor = connection.Color
}
textStyle := fmt.Sprintf("text-anchor:%s;font-size:%vpx;fill:%s", "middle", connection.FontSize, fontColor)
x := labelTL.X + float64(connection.LabelWidth)/2
y := labelTL.Y + float64(connection.FontSize)
fmt.Fprintf(writer, `<text class="%s" x="%f" y="%f" style="%s">%s</text>`,
fontClass,
x, y,
textStyle,
renderText(connection.Label, x, float64(connection.LabelHeight)),
)
}
length := geo.Route(connection.Route).Length()
if connection.SrcLabel != "" {
// TODO use arrowhead label dimensions https://github.com/terrastruct/d2/issues/183
size := float64(connection.FontSize)
position := 0.
if length > 0 {
position = size / length
}
fmt.Fprint(writer, renderArrowheadLabel(connection, connection.SrcLabel, position, size, size))
}
if connection.DstLabel != "" {
// TODO use arrowhead label dimensions https://github.com/terrastruct/d2/issues/183
size := float64(connection.FontSize)
position := 1.
if length > 0 {
position -= size / length
}
fmt.Fprint(writer, renderArrowheadLabel(connection, connection.DstLabel, position, size, size))
}
fmt.Fprintf(writer, `</g>`)
}
func renderArrowheadLabel(connection d2target.Connection, text string, position, width, height float64) string {
labelTL := label.UnlockedTop.GetPointOnRoute(connection.Route, float64(connection.StrokeWidth), position, width, height)
textStyle := fmt.Sprintf("text-anchor:%s;font-size:%vpx;fill:%s", "middle", connection.FontSize, "black")
x := labelTL.X + width/2
y := labelTL.Y + float64(connection.FontSize)
return fmt.Sprintf(`<text class="text-italic" x="%f" y="%f" style="%s">%s</text>`,
x, y,
textStyle,
renderText(text, x, height),
)
}
func renderOval(tl *geo.Point, width, height float64, style string) string {
rx := width / 2
ry := height / 2
cx := tl.X + rx
cy := tl.Y + ry
return fmt.Sprintf(`<ellipse class="shape" cx="%f" cy="%f" rx="%f" ry="%f" style="%s" />`, cx, cy, rx, ry, style)
}
func defineShadowFilter(writer io.Writer) {
fmt.Fprint(writer, `<defs>
<filter id="shadow-filter" width="200%" height="200%" x="-50%" y="-50%">
<feGaussianBlur stdDeviation="1.7 " in="SourceGraphic"></feGaussianBlur>
<feFlood flood-color="#3d4574" flood-opacity="0.4" result="ShadowFeFlood" in="SourceGraphic"></feFlood>
<feComposite in="ShadowFeFlood" in2="SourceAlpha" operator="in" result="ShadowFeComposite"></feComposite>
<feOffset dx="3" dy="5" result="ShadowFeOffset" in="ShadowFeComposite"></feOffset>
<feBlend in="SourceGraphic" in2="ShadowFeOffset" mode="normal" result="ShadowFeBlend"></feBlend>
</filter>
</defs>`)
}
func render3dRect(targetShape d2target.Shape) string {
moveTo := func(p d2target.Point) string {
return fmt.Sprintf("M%d,%d", p.X+targetShape.Pos.X, p.Y+targetShape.Pos.Y)
}
lineTo := func(p d2target.Point) string {
return fmt.Sprintf("L%d,%d", p.X+targetShape.Pos.X, p.Y+targetShape.Pos.Y)
}
// draw border all in one path to prevent overlapping sections
var borderSegments []string
borderSegments = append(borderSegments,
moveTo(d2target.Point{X: 0, Y: 0}),
)
for _, v := range []d2target.Point{
{X: threeDeeOffset, Y: -threeDeeOffset},
{X: targetShape.Width + threeDeeOffset, Y: -threeDeeOffset},
{X: targetShape.Width + threeDeeOffset, Y: targetShape.Height - threeDeeOffset},
{X: targetShape.Width, Y: targetShape.Height},
{X: 0, Y: targetShape.Height},
{X: 0, Y: 0},
{X: targetShape.Width, Y: 0},
{X: targetShape.Width, Y: targetShape.Height},
} {
borderSegments = append(borderSegments, lineTo(v))
}
// move to top right to draw last segment without overlapping
borderSegments = append(borderSegments,
moveTo(d2target.Point{X: targetShape.Width, Y: 0}),
)
borderSegments = append(borderSegments,
lineTo(d2target.Point{X: targetShape.Width + threeDeeOffset, Y: -threeDeeOffset}),
)
border := targetShape
border.Fill = "none"
borderStyle := shapeStyle(border)
renderedBorder := fmt.Sprintf(`<path d="%s" style="%s"/>`,
strings.Join(borderSegments, " "), borderStyle)
// create mask from border stroke, to cut away from the shape fills
maskID := fmt.Sprintf("border-mask-%v", escapeText(targetShape.ID))
borderMask := strings.Join([]string{
fmt.Sprintf(`<defs><mask id="%s" maskUnits="userSpaceOnUse" x="%d" y="%d" width="%d" height="%d">`,
maskID, targetShape.Pos.X, targetShape.Pos.Y-threeDeeOffset, targetShape.Width+threeDeeOffset, targetShape.Height+threeDeeOffset,
),
fmt.Sprintf(`<rect x="%d" y="%d" width="%d" height="%d" fill="white"></rect>`,
targetShape.Pos.X, targetShape.Pos.Y-threeDeeOffset, targetShape.Width+threeDeeOffset, targetShape.Height+threeDeeOffset,
),
fmt.Sprintf(`<path d="%s" style="%s;stroke:#000;fill:none;opacity:1;"/></mask></defs>`,
strings.Join(borderSegments, ""), borderStyle),
}, "\n")
// render the main rectangle without stroke and the border mask
mainShape := targetShape
mainShape.Stroke = "none"
mainRect := fmt.Sprintf(`<rect x="%d" y="%d" width="%d" height="%d" style="%s" mask="url(#%s)"/>`,
targetShape.Pos.X, targetShape.Pos.Y, targetShape.Width, targetShape.Height, shapeStyle(mainShape), maskID,
)
// render the side shapes in the darkened color without stroke and the border mask
var sidePoints []string
for _, v := range []d2target.Point{
{X: 0, Y: 0},
{X: threeDeeOffset, Y: -threeDeeOffset},
{X: targetShape.Width + threeDeeOffset, Y: -threeDeeOffset},
{X: targetShape.Width + threeDeeOffset, Y: targetShape.Height - threeDeeOffset},
{X: targetShape.Width, Y: targetShape.Height},
{X: targetShape.Width, Y: 0},
} {
sidePoints = append(sidePoints,
fmt.Sprintf("%d,%d", v.X+targetShape.Pos.X, v.Y+targetShape.Pos.Y),
)
}
darkerColor, err := color.Darken(targetShape.Fill)
if err != nil {
darkerColor = targetShape.Fill
}
sideShape := targetShape
sideShape.Fill = darkerColor
sideShape.Stroke = "none"
renderedSides := fmt.Sprintf(`<polygon points="%s" style="%s" mask="url(#%s)"/>`,
strings.Join(sidePoints, " "), shapeStyle(sideShape), maskID)
return borderMask + mainRect + renderedSides + renderedBorder
}
func drawShape(writer io.Writer, targetShape d2target.Shape) error {
fmt.Fprintf(writer, `<g id="%s">`, escapeText(targetShape.ID))
tl := geo.NewPoint(float64(targetShape.Pos.X), float64(targetShape.Pos.Y))
width := float64(targetShape.Width)
height := float64(targetShape.Height)
style := shapeStyle(targetShape)
shapeType := d2target.DSL_SHAPE_TO_SHAPE_TYPE[targetShape.Type]
s := shape.NewShape(shapeType, geo.NewBox(tl, width, height))
var shadowAttr string
if targetShape.Shadow {
switch targetShape.Type {
case d2target.ShapeText,
d2target.ShapeCode,
d2target.ShapeClass,
d2target.ShapeSQLTable:
default:
shadowAttr = `filter="url(#shadow-filter)" `
}
}
fmt.Fprintf(writer, `<g class="shape" %s>`, shadowAttr)
var multipleTL *geo.Point
if targetShape.Multiple {
multipleTL = tl.AddVector(multipleOffset)
}
switch targetShape.Type {
case d2target.ShapeClass:
drawClass(writer, targetShape)
fmt.Fprintf(writer, `</g></g>`)
return nil
case d2target.ShapeSQLTable:
drawTable(writer, targetShape)
fmt.Fprintf(writer, `</g></g>`)
return nil
case d2target.ShapeOval:
if targetShape.Multiple {
fmt.Fprint(writer, renderOval(multipleTL, width, height, style))
}
fmt.Fprint(writer, renderOval(tl, width, height, style))
case d2target.ShapeImage:
fmt.Fprintf(writer, `<image href="%s" x="%d" y="%d" width="%d" height="%d" style="%s" />`,
targetShape.Icon.String(),
targetShape.Pos.X, targetShape.Pos.Y, targetShape.Width, targetShape.Height, style)
// TODO should standardize "" to rectangle
case d2target.ShapeRectangle, "":
if targetShape.ThreeDee {
fmt.Fprint(writer, render3dRect(targetShape))
} else {
if targetShape.Multiple {
fmt.Fprintf(writer, `<rect x="%d" y="%d" width="%d" height="%d" style="%s" />`,
targetShape.Pos.X+10, targetShape.Pos.Y-10, targetShape.Width, targetShape.Height, style)
}
fmt.Fprintf(writer, `<rect x="%d" y="%d" width="%d" height="%d" style="%s" />`,
targetShape.Pos.X, targetShape.Pos.Y, targetShape.Width, targetShape.Height, style)
}
case d2target.ShapeText, d2target.ShapeCode:
default:
if targetShape.Multiple {
multiplePathData := shape.NewShape(shapeType, geo.NewBox(multipleTL, width, height)).GetSVGPathData()
for _, pathData := range multiplePathData {
fmt.Fprintf(writer, `<path d="%s" style="%s"/>`, pathData, style)
}
}
for _, pathData := range s.GetSVGPathData() {
fmt.Fprintf(writer, `<path d="%s" style="%s"/>`, pathData, style)
}
}
fmt.Fprintf(writer, `</g>`)
if targetShape.Icon != nil && targetShape.Type != d2target.ShapeImage {
iconPosition := label.Position(targetShape.IconPosition)
var box *geo.Box
if iconPosition.IsOutside() {
box = s.GetBox()
} else {
box = s.GetInnerBox()
}
iconSize := targetShape.GetIconSize(box)
tl := iconPosition.GetPointOnBox(box, label.PADDING, float64(iconSize), float64(iconSize))
fmt.Fprintf(writer, `<image href="%s" x="%f" y="%f" width="%d" height="%d" />`,
targetShape.Icon.String(),
tl.X,
tl.Y,
iconSize,
iconSize,
)
}
if targetShape.Label != "" {
labelPosition := label.Position(targetShape.LabelPosition)
var box *geo.Box
if labelPosition.IsOutside() {
box = s.GetBox()
} else {
box = s.GetInnerBox()
}
labelTL := labelPosition.GetPointOnBox(box, label.PADDING, float64(targetShape.LabelWidth), float64(targetShape.LabelHeight))
fontClass := "text"
if targetShape.Bold {
fontClass += "-bold"
} else if targetShape.Italic {
fontClass += "-italic"
}
switch targetShape.Type {
case d2target.ShapeCode:
lexer := lexers.Get(targetShape.Language)
if lexer == nil {
return fmt.Errorf("code snippet lexer for %s not found", targetShape.Language)
}
style := styles.Get("github")
if style == nil {
return errors.New(`code snippet style "github" not found`)
}
formatter := formatters.Get("svg")
if formatter == nil {
return errors.New(`code snippet formatter "svg" not found`)
}
iterator, err := lexer.Tokenise(nil, targetShape.Label)
if err != nil {
return err
}
svgStyles := styleToSVG(style)
containerStyle := fmt.Sprintf(`stroke: %s;fill:%s`, targetShape.Stroke, style.Get(chroma.Background).Background.String())
fmt.Fprintf(writer, `<g transform="translate(%f %f)" style="opacity:%f">`, box.TopLeft.X, box.TopLeft.Y, targetShape.Opacity)
fmt.Fprintf(writer, `<rect class="shape" width="%d" height="%d" style="%s" />`,
targetShape.Width, targetShape.Height, containerStyle)
// Padding
fmt.Fprintf(writer, `<g transform="translate(6 6)">`)
for index, tokens := range chroma.SplitTokensIntoLines(iterator.Tokens()) {
// TODO mono font looks better with 1.2 em (use px equivalent), but textmeasure needs to account for it. Not obvious how that should be done
fmt.Fprintf(writer, "<text class=\"text-mono\" x=\"0\" y=\"%fem\" xml:space=\"preserve\">", 1*float64(index+1))
for _, token := range tokens {
text := svgEscaper.Replace(token.String())
attr := styleAttr(svgStyles, token.Type)
if attr != "" {
text = fmt.Sprintf("<tspan %s>%s</tspan>", attr, text)
}
fmt.Fprint(writer, text)
}
fmt.Fprint(writer, "</text>")
}
fmt.Fprintf(writer, "</g></g>")
case d2target.ShapeText:
if targetShape.Language == "latex" {
render, err := d2latex.Render(targetShape.Label)
if err != nil {
return err
}
fmt.Fprintf(writer, `<g transform="translate(%f %f)" style="opacity:%f">`, box.TopLeft.X, box.TopLeft.Y, targetShape.Opacity)
fmt.Fprintf(writer, render)
fmt.Fprintf(writer, "</g>")
} else {
render, err := textmeasure.RenderMarkdown(targetShape.Label)
if err != nil {
return err
}
fmt.Fprintf(writer, `<g><foreignObject requiredFeatures="http://www.w3.org/TR/SVG11/feature#Extensibility" x="%f" y="%f" width="%d" height="%d">`,
box.TopLeft.X, box.TopLeft.Y, targetShape.Width, targetShape.Height,
)
// we need the self closing form in this svg/xhtml context
render = strings.ReplaceAll(render, "<hr>", "<hr />")
fmt.Fprintf(writer, `<div xmlns="http://www.w3.org/1999/xhtml" class="md">%v</div>`, render)
fmt.Fprint(writer, `</foreignObject></g>`)
}
default:
fontColor := "black"
if targetShape.Color != "" {
fontColor = targetShape.Color
}
textStyle := fmt.Sprintf("text-anchor:%s;font-size:%vpx;fill:%s", "middle", targetShape.FontSize, fontColor)
x := labelTL.X + float64(targetShape.LabelWidth)/2
// text is vertically positioned at its baseline which is at labelTL+FontSize
y := labelTL.Y + float64(targetShape.FontSize)
fmt.Fprintf(writer, `<text class="%s" x="%f" y="%f" style="%s">%s</text>`,
fontClass,
x, y,
textStyle,
renderText(targetShape.Label, x, float64(targetShape.LabelHeight)),
)
}
}
fmt.Fprintf(writer, `</g>`)
return nil
}
func escapeText(text string) string {
buf := new(bytes.Buffer)
_ = xml.EscapeText(buf, []byte(text))
return buf.String()
}
func renderText(text string, x, height float64) string {
if !strings.Contains(text, "\n") {
return escapeText(text)
}
rendered := []string{}
lines := strings.Split(text, "\n")
for i, line := range lines {
dy := height / float64(len(lines))
if i == 0 {
dy = 0
}
escaped := escapeText(line)
if escaped == "" {
// if there are multiple newlines in a row we still need text for the tspan to render
escaped = " "
}
rendered = append(rendered, fmt.Sprintf(`<tspan x="%f" dy="%f">%s</tspan>`, x, dy, escaped))
}
return strings.Join(rendered, "")
}
func shapeStyle(shape d2target.Shape) string {
out := ""
out += fmt.Sprintf(`fill:%s;`, shape.Fill)
out += fmt.Sprintf(`stroke:%s;`, shape.Stroke)
out += fmt.Sprintf(`opacity:%f;`, shape.Opacity)
out += fmt.Sprintf(`stroke-width:%d;`, shape.StrokeWidth)
if shape.StrokeDash != 0 {
dashSize, gapSize := getStrokeDashAttributes(float64(shape.StrokeWidth), shape.StrokeDash)
out += fmt.Sprintf(`stroke-dasharray:%f,%f;`, dashSize, gapSize)
}
return out
}
func connectionStyle(connection d2target.Connection) string {
out := ""
out += fmt.Sprintf(`stroke:%s;`, connection.Stroke)
out += fmt.Sprintf(`opacity:%f;`, connection.Opacity)
out += fmt.Sprintf(`stroke-width:%d;`, connection.StrokeWidth)
if connection.StrokeDash != 0 {
dashSize, gapSize := getStrokeDashAttributes(float64(connection.StrokeWidth), connection.StrokeDash)
out += fmt.Sprintf(`stroke-dasharray:%f,%f;`, dashSize, gapSize)
}
return out
}
func getStrokeDashAttributes(strokeWidth, dashGapSize float64) (float64, float64) {
// as the stroke width gets thicker, the dash gap gets smaller
scale := math.Log10(-0.6*strokeWidth+10.6)*0.5 + 0.5
scaledDashSize := strokeWidth * dashGapSize
scaledGapSize := scale * scaledDashSize
return scaledDashSize, scaledGapSize
}
func embedFonts(buf *bytes.Buffer) {
content := buf.String()
buf.WriteString(`<style type="text/css"><![CDATA[`)
triggers := []string{
`class="text"`,
`class="md"`,
}
for _, t := range triggers {
if strings.Contains(content, t) {
fmt.Fprintf(buf, `
.text {
font-family: "font-regular";
}
@font-face {
font-family: font-regular;
src: url("%s");
}`,
d2fonts.FontEncodings[d2fonts.SourceSansPro.Font(0, d2fonts.FONT_STYLE_REGULAR)])
break
}
}
triggers = []string{
`class="text-bold"`,
`<b>`,
`<strong>`,
}
for _, t := range triggers {
if strings.Contains(content, t) {
fmt.Fprintf(buf, `
.text-bold {
font-family: "font-bold";
}
@font-face {
font-family: font-bold;
src: url("%s");
}`,
d2fonts.FontEncodings[d2fonts.SourceSansPro.Font(0, d2fonts.FONT_STYLE_BOLD)])
break
}
}
triggers = []string{
`class="text-italic"`,
`<em>`,
`<dfn>`,
}
for _, t := range triggers {
if strings.Contains(content, t) {
fmt.Fprintf(buf, `
.text-italic {
font-family: "font-italic";
}
@font-face {
font-family: font-italic;
src: url("%s");
}`,
d2fonts.FontEncodings[d2fonts.SourceSansPro.Font(0, d2fonts.FONT_STYLE_ITALIC)])
break
}
}
triggers = []string{
`class="text-mono"`,
`<pre>`,
`<code>`,
`<kbd>`,
`<samp>`,
}
for _, t := range triggers {
if strings.Contains(content, t) {
fmt.Fprintf(buf, `
.text-mono {
font-family: "font-mono";
}
@font-face {
font-family: font-mono;
src: url("%s");
}`,
d2fonts.FontEncodings[d2fonts.SourceCodePro.Font(0, d2fonts.FONT_STYLE_REGULAR)])
break
}
}
buf.WriteString(`]]></style>`)
}
// TODO minify output at end
func Render(diagram *d2target.Diagram) ([]byte, error) {
buf := &bytes.Buffer{}
_, _ = setViewbox(buf, diagram)
buf.WriteString(fmt.Sprintf(`<style type="text/css">
<![CDATA[
%s
]]>
</style>`, styleCSS))
hasMarkdown := false
for _, s := range diagram.Shapes {
if s.Label != "" && s.Type == d2target.ShapeText {
hasMarkdown = true
break
}
}
if hasMarkdown {
fmt.Fprintf(buf, `<style type="text/css">%s</style>`, mdCSS)
}
// only define shadow filter if a shape uses it
for _, s := range diagram.Shapes {
if s.Shadow {
defineShadowFilter(buf)
break
}
}
// SVG has no notion of z-index. The z-index is effectively the order it's drawn.
// So draw from the least nested to most nested
idToShape := make(map[string]d2target.Shape)
allObjects := make([]DiagramObject, 0, len(diagram.Shapes)+len(diagram.Connections))
for _, s := range diagram.Shapes {
idToShape[s.ID] = s
allObjects = append(allObjects, s)
}
for _, c := range diagram.Connections {
allObjects = append(allObjects, c)
}
sortObjects(allObjects)
markers := map[string]struct{}{}
for _, obj := range allObjects {
if c, is := obj.(d2target.Connection); is {
drawConnection(buf, c, markers, idToShape)
} else if s, is := obj.(d2target.Shape); is {
err := drawShape(buf, s)
if err != nil {
return nil, err
}
} else {
return nil, fmt.Errorf("unknow object of type %T", obj)
}
}
embedFonts(buf)
buf.WriteString(`</svg>`)
return buf.Bytes(), nil
}
type DiagramObject interface {
GetID() string
GetZIndex() int
}
// sortObjects sorts all diagrams objects (shapes and connections) in the desired drawing order
// the sorting criteria is:
// 1. zIndex, lower comes first
// 2. two shapes with the same zIndex are sorted by their level (container nesting), containers come first
// 3. two shapes with the same zIndex and same level, are sorted in the order they were exported
// 4. shape and edge, shapes come first
func sortObjects(allObjects []DiagramObject) {
sort.SliceStable(allObjects, func(i, j int) bool {
// first sort by zIndex
iZIndex := allObjects[i].GetZIndex()
jZIndex := allObjects[j].GetZIndex()
if iZIndex != jZIndex {
return iZIndex < jZIndex
}
// then, if both are shapes, parents come before their children
iShape, iIsShape := allObjects[i].(d2target.Shape)
jShape, jIsShape := allObjects[j].(d2target.Shape)
if iIsShape && jIsShape {
return iShape.Level < jShape.Level
}
// then, shapes come before connections
_, jIsConnection := allObjects[j].(d2target.Connection)
return iIsShape && jIsConnection
})
}
func hash(s string) string {
const secret = "lalalas"
h := fnv.New32a()
h.Write([]byte(fmt.Sprintf("%s%s", s, secret)))
return fmt.Sprint(h.Sum32())
}