d2/d2cli/main.go
Alexander Wang d1040bf4f8
save
2023-03-13 17:52:50 -07:00

591 lines
17 KiB
Go

package d2cli
import (
"context"
"errors"
"fmt"
"io"
"os"
"os/exec"
"path/filepath"
"strconv"
"strings"
"time"
"github.com/playwright-community/playwright-go"
"github.com/spf13/pflag"
"go.uber.org/multierr"
"oss.terrastruct.com/util-go/go2"
"oss.terrastruct.com/util-go/xmain"
"oss.terrastruct.com/d2/d2lib"
"oss.terrastruct.com/d2/d2plugin"
"oss.terrastruct.com/d2/d2renderers/d2fonts"
"oss.terrastruct.com/d2/d2renderers/d2svg"
"oss.terrastruct.com/d2/d2renderers/d2svg/appendix"
"oss.terrastruct.com/d2/d2target"
"oss.terrastruct.com/d2/d2themes"
"oss.terrastruct.com/d2/d2themes/d2themescatalog"
"oss.terrastruct.com/d2/lib/imgbundler"
ctxlog "oss.terrastruct.com/d2/lib/log"
"oss.terrastruct.com/d2/lib/pdf"
pdflib "oss.terrastruct.com/d2/lib/pdf"
"oss.terrastruct.com/d2/lib/png"
"oss.terrastruct.com/d2/lib/textmeasure"
"oss.terrastruct.com/d2/lib/version"
"cdr.dev/slog"
"cdr.dev/slog/sloggers/sloghuman"
)
func Run(ctx context.Context, ms *xmain.State) (err error) {
// :(
ctx = DiscardSlog(ctx)
// These should be kept up-to-date with the d2 man page
watchFlag, err := ms.Opts.Bool("D2_WATCH", "watch", "w", false, "watch for changes to input and live reload. Use $HOST and $PORT to specify the listening address.\n(default localhost:0, which is will open on a randomly available local port).")
if err != nil {
return err
}
hostFlag := ms.Opts.String("HOST", "host", "h", "localhost", "host listening address when used with watch")
portFlag := ms.Opts.String("PORT", "port", "p", "0", "port listening address when used with watch")
bundleFlag, err := ms.Opts.Bool("D2_BUNDLE", "bundle", "b", true, "when outputting SVG, bundle all assets and layers into the output file")
if err != nil {
return err
}
forceAppendixFlag, err := ms.Opts.Bool("D2_FORCE_APPENDIX", "force-appendix", "", false, "an appendix for tooltips and links is added to PNG exports since they are not interactive. --force-appendix adds an appendix to SVG exports as well")
if err != nil {
return err
}
debugFlag, err := ms.Opts.Bool("DEBUG", "debug", "d", false, "print debug logs.")
if err != nil {
return err
}
layoutFlag := ms.Opts.String("D2_LAYOUT", "layout", "l", "dagre", `the layout engine used`)
themeFlag, err := ms.Opts.Int64("D2_THEME", "theme", "t", 0, "the diagram theme ID")
if err != nil {
return err
}
darkThemeFlag, err := ms.Opts.Int64("D2_DARK_THEME", "dark-theme", "", -1, "The theme to use when the viewer's browser is in dark mode. When left unset -theme is used for both light and dark mode. Be aware that explicit styles set in D2 code will still be applied and this may produce unexpected results. We plan on resolving this by making style maps in D2 light/dark mode specific. See https://github.com/terrastruct/d2/issues/831.")
if err != nil {
return err
}
padFlag, err := ms.Opts.Int64("D2_PAD", "pad", "", d2svg.DEFAULT_PADDING, "pixels padded around the rendered diagram")
if err != nil {
return err
}
versionFlag, err := ms.Opts.Bool("", "version", "v", false, "get the version")
if err != nil {
return err
}
sketchFlag, err := ms.Opts.Bool("D2_SKETCH", "sketch", "s", false, "render the diagram to look like it was sketched by hand")
if err != nil {
return err
}
ps, err := d2plugin.ListPlugins(ctx)
if err != nil {
return err
}
err = populateLayoutOpts(ctx, ms, ps)
if err != nil {
return err
}
err = ms.Opts.Flags.Parse(ms.Opts.Args)
if !errors.Is(err, pflag.ErrHelp) && err != nil {
return xmain.UsageErrorf("failed to parse flags: %v", err)
}
if errors.Is(err, pflag.ErrHelp) {
help(ms)
return nil
}
if len(ms.Opts.Flags.Args()) > 0 {
switch ms.Opts.Flags.Arg(0) {
case "init-playwright":
return initPlaywright()
case "layout":
return layoutCmd(ctx, ms, ps)
case "themes":
themesCmd(ctx, ms)
return nil
case "fmt":
return fmtCmd(ctx, ms)
case "version":
if len(ms.Opts.Flags.Args()) > 1 {
return xmain.UsageErrorf("version subcommand accepts no arguments")
}
fmt.Println(version.Version)
return nil
}
}
if *debugFlag {
ms.Env.Setenv("DEBUG", "1")
}
var inputPath string
var outputPath string
if len(ms.Opts.Flags.Args()) == 0 {
if versionFlag != nil && *versionFlag {
fmt.Println(version.Version)
return nil
}
help(ms)
return nil
} else if len(ms.Opts.Flags.Args()) >= 3 {
return xmain.UsageErrorf("too many arguments passed")
}
if len(ms.Opts.Flags.Args()) >= 1 {
inputPath = ms.Opts.Flags.Arg(0)
}
if len(ms.Opts.Flags.Args()) >= 2 {
outputPath = ms.Opts.Flags.Arg(1)
} else {
if inputPath == "-" {
outputPath = "-"
} else {
outputPath = renameExt(inputPath, ".svg")
}
}
if inputPath != "-" {
inputPath = ms.AbsPath(inputPath)
d, err := os.Stat(inputPath)
if err == nil && d.IsDir() {
inputPath = filepath.Join(inputPath, "index.d2")
}
}
if outputPath != "-" {
outputPath = ms.AbsPath(outputPath)
}
match := d2themescatalog.Find(*themeFlag)
if match == (d2themes.Theme{}) {
return xmain.UsageErrorf("-t[heme] could not be found. The available options are:\n%s\nYou provided: %d", d2themescatalog.CLIString(), *themeFlag)
}
ms.Log.Debug.Printf("using theme %s (ID: %d)", match.Name, *themeFlag)
if *darkThemeFlag == -1 {
darkThemeFlag = nil // TODO this is a temporary solution: https://github.com/terrastruct/util-go/issues/7
}
if darkThemeFlag != nil {
match = d2themescatalog.Find(*darkThemeFlag)
if match == (d2themes.Theme{}) {
return xmain.UsageErrorf("--dark-theme could not be found. The available options are:\n%s\nYou provided: %d", d2themescatalog.CLIString(), *darkThemeFlag)
}
ms.Log.Debug.Printf("using dark theme %s (ID: %d)", match.Name, *darkThemeFlag)
}
plugin, err := d2plugin.FindPlugin(ctx, ps, *layoutFlag)
if err != nil {
if errors.Is(err, exec.ErrNotFound) {
return layoutNotFound(ctx, ps, *layoutFlag)
}
return err
}
err = d2plugin.HydratePluginOpts(ctx, ms, plugin)
if err != nil {
return err
}
pinfo, err := plugin.Info(ctx)
if err != nil {
return err
}
plocation := pinfo.Type
if pinfo.Type == "binary" {
plocation = fmt.Sprintf("executable plugin at %s", humanPath(pinfo.Path))
}
ms.Log.Debug.Printf("using layout plugin %s (%s)", *layoutFlag, plocation)
var pw png.Playwright
if filepath.Ext(outputPath) == ".png" || filepath.Ext(outputPath) == ".pdf" {
if darkThemeFlag != nil {
ms.Log.Warn.Printf("--dark-theme cannot be used while exporting to another format other than .svg")
darkThemeFlag = nil
}
pw, err = png.InitPlaywright()
if err != nil {
return err
}
defer func() {
cleanupErr := pw.Cleanup()
if err == nil {
err = cleanupErr
}
}()
}
if *watchFlag {
if inputPath == "-" {
return xmain.UsageErrorf("-w[atch] cannot be combined with reading input from stdin")
}
w, err := newWatcher(ctx, ms, watcherOpts{
layoutPlugin: plugin,
sketch: *sketchFlag,
themeID: *themeFlag,
darkThemeID: darkThemeFlag,
pad: *padFlag,
host: *hostFlag,
port: *portFlag,
inputPath: inputPath,
outputPath: outputPath,
bundle: *bundleFlag,
forceAppendix: *forceAppendixFlag,
pw: pw,
})
if err != nil {
return err
}
return w.run()
}
ctx, cancel := context.WithTimeout(ctx, time.Minute*2)
defer cancel()
_, written, err := compile(ctx, ms, plugin, *sketchFlag, *padFlag, *themeFlag, darkThemeFlag, inputPath, outputPath, *bundleFlag, *forceAppendixFlag, pw.Page)
if err != nil {
if written {
return fmt.Errorf("failed to fully compile (partial render written): %w", err)
}
return fmt.Errorf("failed to compile: %w", err)
}
return nil
}
func compile(ctx context.Context, ms *xmain.State, plugin d2plugin.Plugin, sketch bool, pad, themeID int64, darkThemeID *int64, inputPath, outputPath string, bundle, forceAppendix bool, page playwright.Page) (_ []byte, written bool, _ error) {
start := time.Now()
input, err := ms.ReadPath(inputPath)
if err != nil {
return nil, false, err
}
ruler, err := textmeasure.NewRuler()
if err != nil {
return nil, false, err
}
layout := plugin.Layout
opts := &d2lib.CompileOptions{
Layout: layout,
Ruler: ruler,
}
if sketch {
opts.FontFamily = go2.Pointer(d2fonts.HandDrawn)
}
diagram, g, err := d2lib.Compile(ctx, string(input), opts)
if err != nil {
return nil, false, err
}
pluginInfo, err := plugin.Info(ctx)
if err != nil {
return nil, false, err
}
err = d2plugin.FeatureSupportCheck(pluginInfo, g)
if err != nil {
return nil, false, err
}
var svg []byte
if filepath.Ext(outputPath) == ".pdf" {
pageMap := pdf.BuildPDFPageMap(diagram, nil, nil)
svg, err = renderPDF(ctx, ms, plugin, sketch, pad, themeID, outputPath, page, ruler, diagram, nil, nil, pageMap)
} else {
compileDur := time.Since(start)
svg, err = render(ctx, ms, compileDur, plugin, sketch, pad, themeID, darkThemeID, inputPath, outputPath, bundle, forceAppendix, page, ruler, diagram)
}
if err != nil {
return svg, false, err
}
if filepath.Ext(outputPath) == ".pdf" {
dur := time.Since(start)
ms.Log.Success.Printf("successfully compiled %s to %s in %s", ms.HumanPath(inputPath), ms.HumanPath(outputPath), dur)
}
return svg, true, nil
}
func render(ctx context.Context, ms *xmain.State, compileDur time.Duration, plugin d2plugin.Plugin, sketch bool, pad int64, themeID int64, darkThemeID *int64, inputPath, outputPath string, bundle, forceAppendix bool, page playwright.Page, ruler *textmeasure.Ruler, diagram *d2target.Diagram) ([]byte, error) {
if diagram.Name != "" {
ext := filepath.Ext(outputPath)
outputPath = strings.TrimSuffix(outputPath, ext)
outputPath = filepath.Join(outputPath, diagram.Name)
outputPath += ext
}
boardOutputPath := outputPath
if len(diagram.Layers) > 0 || len(diagram.Scenarios) > 0 || len(diagram.Steps) > 0 {
if outputPath == "-" {
return nil, fmt.Errorf("multiboard output cannot be written to stdout")
}
// Boards with subboards must be self-contained folders.
ext := filepath.Ext(boardOutputPath)
boardOutputPath = strings.TrimSuffix(boardOutputPath, ext)
os.RemoveAll(boardOutputPath)
boardOutputPath = filepath.Join(boardOutputPath, "index")
boardOutputPath += ext
}
layersOutputPath := outputPath
if len(diagram.Scenarios) > 0 || len(diagram.Steps) > 0 {
ext := filepath.Ext(layersOutputPath)
layersOutputPath = strings.TrimSuffix(layersOutputPath, ext)
layersOutputPath = filepath.Join(layersOutputPath, "layers")
layersOutputPath += ext
}
scenariosOutputPath := outputPath
if len(diagram.Layers) > 0 || len(diagram.Steps) > 0 {
ext := filepath.Ext(scenariosOutputPath)
scenariosOutputPath = strings.TrimSuffix(scenariosOutputPath, ext)
scenariosOutputPath = filepath.Join(scenariosOutputPath, "scenarios")
scenariosOutputPath += ext
}
stepsOutputPath := outputPath
if len(diagram.Layers) > 0 || len(diagram.Scenarios) > 0 {
ext := filepath.Ext(stepsOutputPath)
stepsOutputPath = strings.TrimSuffix(stepsOutputPath, ext)
stepsOutputPath = filepath.Join(stepsOutputPath, "steps")
stepsOutputPath += ext
}
for _, dl := range diagram.Layers {
_, err := render(ctx, ms, compileDur, plugin, sketch, pad, themeID, darkThemeID, inputPath, layersOutputPath, bundle, forceAppendix, page, ruler, dl)
if err != nil {
return nil, err
}
}
for _, dl := range diagram.Scenarios {
_, err := render(ctx, ms, compileDur, plugin, sketch, pad, themeID, darkThemeID, inputPath, scenariosOutputPath, bundle, forceAppendix, page, ruler, dl)
if err != nil {
return nil, err
}
}
for _, dl := range diagram.Steps {
_, err := render(ctx, ms, compileDur, plugin, sketch, pad, themeID, darkThemeID, inputPath, stepsOutputPath, bundle, forceAppendix, page, ruler, dl)
if err != nil {
return nil, err
}
}
if !diagram.IsFolderOnly {
start := time.Now()
svg, err := _render(ctx, ms, plugin, sketch, pad, themeID, darkThemeID, boardOutputPath, bundle, forceAppendix, page, ruler, diagram)
if err != nil {
return svg, err
}
dur := compileDur + time.Since(start)
ms.Log.Success.Printf("successfully compiled %s to %s in %s", ms.HumanPath(inputPath), ms.HumanPath(boardOutputPath), dur)
return svg, nil
}
return nil, nil
}
func _render(ctx context.Context, ms *xmain.State, plugin d2plugin.Plugin, sketch bool, pad int64, themeID int64, darkThemeID *int64, outputPath string, bundle, forceAppendix bool, page playwright.Page, ruler *textmeasure.Ruler, diagram *d2target.Diagram) ([]byte, error) {
toPNG := filepath.Ext(outputPath) == ".png"
svg, err := d2svg.Render(diagram, &d2svg.RenderOpts{
Pad: int(pad),
Sketch: sketch,
ThemeID: themeID,
DarkThemeID: darkThemeID,
SetDimensions: toPNG,
})
if err != nil {
return nil, err
}
svg, err = plugin.PostProcess(ctx, svg)
if err != nil {
return svg, err
}
svg, bundleErr := imgbundler.BundleLocal(ctx, ms, svg)
if bundle {
var bundleErr2 error
svg, bundleErr2 = imgbundler.BundleRemote(ctx, ms, svg)
bundleErr = multierr.Combine(bundleErr, bundleErr2)
}
if forceAppendix && !toPNG {
svg = appendix.Append(diagram, ruler, svg)
}
out := svg
if toPNG {
svg := appendix.Append(diagram, ruler, svg)
if !bundle {
var bundleErr2 error
svg, bundleErr2 = imgbundler.BundleRemote(ctx, ms, svg)
bundleErr = multierr.Combine(bundleErr, bundleErr2)
}
out, err = png.ConvertSVG(ms, page, svg)
if err != nil {
return svg, err
}
// out, err = png.AddExif(out)
// if err != nil {
// return svg, err
// }
} else {
if len(out) > 0 && out[len(out)-1] != '\n' {
out = append(out, '\n')
}
}
err = os.MkdirAll(filepath.Dir(outputPath), 0755)
if err != nil {
return svg, err
}
err = ms.WritePath(outputPath, out)
if err != nil {
return svg, err
}
if bundleErr != nil {
return svg, bundleErr
}
return svg, nil
}
func renderPDF(ctx context.Context, ms *xmain.State, plugin d2plugin.Plugin, sketch bool, pad, themeID int64, outputPath string, page playwright.Page, ruler *textmeasure.Ruler, diagram *d2target.Diagram, pdf *pdflib.GoFPDF, boardPath []string, pageMap map[string]int) (svg []byte, err error) {
var isRoot bool
if pdf == nil {
pdf = pdflib.Init()
isRoot = true
}
var currBoardPath []string
// Root board doesn't have a name, so we use the output filename
if diagram.Name == "" {
ext := filepath.Ext(outputPath)
trimmedPath := strings.TrimSuffix(outputPath, ext)
splitPath := strings.Split(trimmedPath, "/")
rootName := splitPath[len(splitPath)-1]
currBoardPath = append(boardPath, rootName)
} else {
currBoardPath = append(boardPath, diagram.Name)
}
if !diagram.IsFolderOnly {
rootFill := diagram.Root.Fill
// gofpdf will print the png img with a slight filter
// make the bg fill within the png transparent so that the pdf bg fill is the only bg color present
diagram.Root.Fill = "transparent"
svg, err = d2svg.Render(diagram, &d2svg.RenderOpts{
Pad: int(pad),
Sketch: sketch,
SetDimensions: true,
})
if err != nil {
return nil, err
}
svg, err = plugin.PostProcess(ctx, svg)
if err != nil {
return svg, err
}
svg, bundleErr := imgbundler.BundleLocal(ctx, ms, svg)
svg, bundleErr2 := imgbundler.BundleRemote(ctx, ms, svg)
bundleErr = multierr.Combine(bundleErr, bundleErr2)
if bundleErr != nil {
return svg, bundleErr
}
svg = appendix.Append(diagram, ruler, svg)
pngImg, err := png.ConvertSVG(ms, page, svg)
if err != nil {
return svg, err
}
viewboxSlice := appendix.FindViewboxSlice(svg)
viewboxX, err := strconv.ParseFloat(viewboxSlice[0], 64)
if err != nil {
return svg, err
}
viewboxY, err := strconv.ParseFloat(viewboxSlice[1], 64)
if err != nil {
return svg, err
}
err = pdf.AddPDFPage(pngImg, currBoardPath, themeID, rootFill, diagram.Shapes, pad, viewboxX, viewboxY, pageMap)
if err != nil {
return svg, err
}
}
for _, dl := range diagram.Layers {
_, err := renderPDF(ctx, ms, plugin, sketch, pad, themeID, "", page, ruler, dl, pdf, currBoardPath, pageMap)
if err != nil {
return nil, err
}
}
for _, dl := range diagram.Scenarios {
_, err := renderPDF(ctx, ms, plugin, sketch, pad, themeID, "", page, ruler, dl, pdf, currBoardPath, pageMap)
if err != nil {
return nil, err
}
}
for _, dl := range diagram.Steps {
_, err := renderPDF(ctx, ms, plugin, sketch, pad, themeID, "", page, ruler, dl, pdf, currBoardPath, pageMap)
if err != nil {
return nil, err
}
}
if isRoot {
err := pdf.Export(outputPath)
if err != nil {
return nil, err
}
}
return svg, nil
}
// newExt must include leading .
func renameExt(fp string, newExt string) string {
ext := filepath.Ext(fp)
if ext == "" {
return fp + newExt
} else {
return strings.TrimSuffix(fp, ext) + newExt
}
}
// TODO: remove after removing slog
func DiscardSlog(ctx context.Context) context.Context {
return ctxlog.With(ctx, slog.Make(sloghuman.Sink(io.Discard)))
}
func populateLayoutOpts(ctx context.Context, ms *xmain.State, ps []d2plugin.Plugin) error {
pluginFlags, err := d2plugin.ListPluginFlags(ctx, ps)
if err != nil {
return err
}
for _, f := range pluginFlags {
f.AddToOpts(ms.Opts)
// Don't pollute the main d2 flagset with these. It'll be a lot
ms.Opts.Flags.MarkHidden(f.Name)
}
return nil
}
func initPlaywright() error {
pw, err := png.InitPlaywright()
if err != nil {
return err
}
return pw.Cleanup()
}