430 lines
9 KiB
Go
430 lines
9 KiB
Go
// d2fonts holds fonts for renderings
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// TODO write a script to do this as part of CI
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// Currently using an online converter: https://dopiaza.org/tools/datauri/index.php
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package d2fonts
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import (
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"embed"
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"encoding/base64"
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"fmt"
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"strings"
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"sync"
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"oss.terrastruct.com/d2/lib/font"
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fontlib "oss.terrastruct.com/d2/lib/font"
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"oss.terrastruct.com/d2/lib/syncmap"
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)
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type FontFamily string
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type FontStyle string
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type Font struct {
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Family FontFamily
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Style FontStyle
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Size int
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}
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func (f FontFamily) Font(size int, style FontStyle) Font {
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return Font{
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Family: f,
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Style: style,
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Size: size,
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}
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}
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func (f Font) GetEncodedSubset(corpus string) string {
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var uniqueChars string
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uniqueMap := make(map[rune]bool)
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for _, char := range corpus {
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if _, exists := uniqueMap[char]; !exists {
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uniqueMap[char] = true
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uniqueChars = uniqueChars + string(char)
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}
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}
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FontFamiliesMu.Lock()
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defer FontFamiliesMu.Unlock()
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face := FontFaces.Get(f)
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fontBuf := make([]byte, len(face))
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copy(fontBuf, face)
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fontBuf = font.UTF8CutFont(fontBuf, uniqueChars)
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fontBuf, err := fontlib.Sfnt2Woff(fontBuf)
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if err != nil {
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// If subset fails, return full encoding
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return FontEncodings.Get(f)
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}
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return fmt.Sprintf("data:application/font-woff;base64,%v", base64.StdEncoding.EncodeToString(fontBuf))
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}
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const (
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FONT_SIZE_XS = 13
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FONT_SIZE_S = 14
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FONT_SIZE_M = 16
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FONT_SIZE_L = 20
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FONT_SIZE_XL = 24
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FONT_SIZE_XXL = 28
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FONT_SIZE_XXXL = 32
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FONT_STYLE_REGULAR FontStyle = "regular"
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FONT_STYLE_BOLD FontStyle = "bold"
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FONT_STYLE_SEMIBOLD FontStyle = "semibold"
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FONT_STYLE_ITALIC FontStyle = "italic"
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SourceSansPro FontFamily = "SourceSansPro"
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SourceCodePro FontFamily = "SourceCodePro"
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HandDrawn FontFamily = "HandDrawn"
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)
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var FontSizes = []int{
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FONT_SIZE_XS,
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FONT_SIZE_S,
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FONT_SIZE_M,
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FONT_SIZE_L,
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FONT_SIZE_XL,
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FONT_SIZE_XXL,
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FONT_SIZE_XXXL,
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}
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var FontStyles = []FontStyle{
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FONT_STYLE_REGULAR,
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FONT_STYLE_BOLD,
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FONT_STYLE_SEMIBOLD,
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FONT_STYLE_ITALIC,
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}
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var FontFamilies = []FontFamily{
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SourceSansPro,
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SourceCodePro,
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HandDrawn,
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}
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var FontFamiliesMu sync.Mutex
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//go:embed encoded/SourceSansPro-Regular.txt
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var sourceSansProRegularBase64 string
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//go:embed encoded/SourceSansPro-Bold.txt
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var sourceSansProBoldBase64 string
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//go:embed encoded/SourceSansPro-Semibold.txt
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var sourceSansProSemiboldBase64 string
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//go:embed encoded/SourceSansPro-Italic.txt
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var sourceSansProItalicBase64 string
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//go:embed encoded/SourceCodePro-Regular.txt
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var sourceCodeProRegularBase64 string
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//go:embed encoded/SourceCodePro-Bold.txt
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var sourceCodeProBoldBase64 string
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//go:embed encoded/SourceCodePro-Semibold.txt
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var sourceCodeProSemiboldBase64 string
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//go:embed encoded/SourceCodePro-Italic.txt
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var sourceCodeProItalicBase64 string
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//go:embed encoded/FuzzyBubbles-Regular.txt
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var fuzzyBubblesRegularBase64 string
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//go:embed encoded/FuzzyBubbles-Bold.txt
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var fuzzyBubblesBoldBase64 string
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//go:embed ttf/*
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var fontFacesFS embed.FS
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var FontEncodings syncmap.SyncMap[Font, string]
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var FontFaces syncmap.SyncMap[Font, []byte]
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func init() {
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FontEncodings = syncmap.New[Font, string]()
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FontEncodings.Set(
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Font{
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Family: SourceSansPro,
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Style: FONT_STYLE_REGULAR,
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},
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sourceSansProRegularBase64)
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FontEncodings.Set(
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Font{
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Family: SourceSansPro,
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Style: FONT_STYLE_BOLD,
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},
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sourceSansProBoldBase64)
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FontEncodings.Set(
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Font{
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Family: SourceSansPro,
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Style: FONT_STYLE_SEMIBOLD,
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},
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sourceSansProSemiboldBase64)
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FontEncodings.Set(
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Font{
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Family: SourceSansPro,
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Style: FONT_STYLE_ITALIC,
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},
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sourceSansProItalicBase64)
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FontEncodings.Set(
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Font{
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Family: SourceCodePro,
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Style: FONT_STYLE_REGULAR,
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},
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sourceCodeProRegularBase64)
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FontEncodings.Set(
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Font{
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Family: SourceCodePro,
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Style: FONT_STYLE_BOLD,
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},
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sourceCodeProBoldBase64)
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FontEncodings.Set(
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Font{
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Family: SourceCodePro,
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Style: FONT_STYLE_SEMIBOLD,
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},
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sourceCodeProSemiboldBase64)
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FontEncodings.Set(
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Font{
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Family: SourceCodePro,
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Style: FONT_STYLE_ITALIC,
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},
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sourceCodeProItalicBase64)
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FontEncodings.Set(
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Font{
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Family: HandDrawn,
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Style: FONT_STYLE_REGULAR,
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},
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fuzzyBubblesRegularBase64)
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FontEncodings.Set(
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Font{
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Family: HandDrawn,
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Style: FONT_STYLE_ITALIC,
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// This font has no italic, so just reuse regular
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}, fuzzyBubblesRegularBase64)
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FontEncodings.Set(
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Font{
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Family: HandDrawn,
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Style: FONT_STYLE_BOLD,
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}, fuzzyBubblesBoldBase64)
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FontEncodings.Set(
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Font{
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Family: HandDrawn,
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Style: FONT_STYLE_SEMIBOLD,
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// This font has no semibold, so just reuse bold
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}, fuzzyBubblesBoldBase64)
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FontEncodings.Range(func(k Font, v string) bool {
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FontEncodings.Set(k, strings.TrimSuffix(v, "\n"))
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return true
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})
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FontFaces = syncmap.New[Font, []byte]()
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b, err := fontFacesFS.ReadFile("ttf/SourceSansPro-Regular.ttf")
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if err != nil {
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panic(err)
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}
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FontFaces.Set(Font{
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Family: SourceSansPro,
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Style: FONT_STYLE_REGULAR,
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}, b)
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b, err = fontFacesFS.ReadFile("ttf/SourceCodePro-Regular.ttf")
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if err != nil {
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panic(err)
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}
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FontFaces.Set(Font{
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Family: SourceCodePro,
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Style: FONT_STYLE_REGULAR,
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}, b)
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b, err = fontFacesFS.ReadFile("ttf/SourceCodePro-Bold.ttf")
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if err != nil {
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panic(err)
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}
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FontFaces.Set(Font{
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Family: SourceCodePro,
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Style: FONT_STYLE_BOLD,
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}, b)
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b, err = fontFacesFS.ReadFile("ttf/SourceCodePro-Semibold.ttf")
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if err != nil {
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panic(err)
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}
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FontFaces.Set(Font{
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Family: SourceCodePro,
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Style: FONT_STYLE_SEMIBOLD,
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}, b)
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b, err = fontFacesFS.ReadFile("ttf/SourceCodePro-Italic.ttf")
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if err != nil {
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panic(err)
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}
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FontFaces.Set(Font{
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Family: SourceCodePro,
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Style: FONT_STYLE_ITALIC,
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}, b)
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b, err = fontFacesFS.ReadFile("ttf/SourceSansPro-Bold.ttf")
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if err != nil {
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panic(err)
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}
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FontFaces.Set(Font{
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Family: SourceSansPro,
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Style: FONT_STYLE_BOLD,
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}, b)
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b, err = fontFacesFS.ReadFile("ttf/SourceSansPro-Semibold.ttf")
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if err != nil {
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panic(err)
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}
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FontFaces.Set(Font{
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Family: SourceSansPro,
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Style: FONT_STYLE_SEMIBOLD,
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}, b)
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b, err = fontFacesFS.ReadFile("ttf/SourceSansPro-Italic.ttf")
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if err != nil {
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panic(err)
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}
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FontFaces.Set(Font{
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Family: SourceSansPro,
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Style: FONT_STYLE_ITALIC,
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}, b)
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b, err = fontFacesFS.ReadFile("ttf/FuzzyBubbles-Regular.ttf")
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if err != nil {
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panic(err)
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}
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FontFaces.Set(Font{
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Family: HandDrawn,
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Style: FONT_STYLE_REGULAR,
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}, b)
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FontFaces.Set(Font{
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Family: HandDrawn,
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Style: FONT_STYLE_ITALIC,
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}, b)
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b, err = fontFacesFS.ReadFile("ttf/FuzzyBubbles-Bold.ttf")
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if err != nil {
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panic(err)
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}
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FontFaces.Set(Font{
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Family: HandDrawn,
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Style: FONT_STYLE_BOLD,
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}, b)
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FontFaces.Set(Font{
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Family: HandDrawn,
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Style: FONT_STYLE_SEMIBOLD,
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}, b)
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}
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var D2_FONT_TO_FAMILY = map[string]FontFamily{
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"default": SourceSansPro,
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"mono": SourceCodePro,
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}
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func AddFontStyle(font Font, style FontStyle, ttf []byte) error {
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FontFaces.Set(font, ttf)
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woff, err := fontlib.Sfnt2Woff(ttf)
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if err != nil {
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return fmt.Errorf("failed to encode ttf to woff: %v", err)
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}
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encodedWoff := fmt.Sprintf("data:application/font-woff;base64,%v", base64.StdEncoding.EncodeToString(woff))
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FontEncodings.Set(font, encodedWoff)
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return nil
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}
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func AddFontFamily(name string, regularTTF, italicTTF, boldTTF, semiboldTTF []byte) (*FontFamily, error) {
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FontFamiliesMu.Lock()
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defer FontFamiliesMu.Unlock()
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customFontFamily := FontFamily(name)
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regularFont := Font{
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Family: customFontFamily,
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Style: FONT_STYLE_REGULAR,
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}
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if regularTTF != nil {
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err := AddFontStyle(regularFont, FONT_STYLE_REGULAR, regularTTF)
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if err != nil {
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return nil, err
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}
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} else {
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fallbackFont := Font{
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Family: SourceSansPro,
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Style: FONT_STYLE_REGULAR,
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}
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FontFaces.Set(regularFont, FontFaces.Get(fallbackFont))
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FontEncodings.Set(regularFont, FontEncodings.Get(fallbackFont))
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}
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italicFont := Font{
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Family: customFontFamily,
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Style: FONT_STYLE_ITALIC,
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}
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if italicTTF != nil {
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err := AddFontStyle(italicFont, FONT_STYLE_ITALIC, italicTTF)
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if err != nil {
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return nil, err
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}
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} else {
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fallbackFont := Font{
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Family: SourceSansPro,
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Style: FONT_STYLE_ITALIC,
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}
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FontFaces.Set(italicFont, FontFaces.Get(fallbackFont))
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FontEncodings.Set(italicFont, FontEncodings.Get(fallbackFont))
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}
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boldFont := Font{
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Family: customFontFamily,
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Style: FONT_STYLE_BOLD,
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}
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if boldTTF != nil {
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err := AddFontStyle(boldFont, FONT_STYLE_BOLD, boldTTF)
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if err != nil {
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return nil, err
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}
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} else {
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fallbackFont := Font{
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Family: SourceSansPro,
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Style: FONT_STYLE_BOLD,
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}
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FontFaces.Set(boldFont, FontFaces.Get(fallbackFont))
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FontEncodings.Set(boldFont, FontEncodings.Get(fallbackFont))
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}
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semiboldFont := Font{
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Family: customFontFamily,
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Style: FONT_STYLE_SEMIBOLD,
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}
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if semiboldTTF != nil {
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err := AddFontStyle(semiboldFont, FONT_STYLE_SEMIBOLD, semiboldTTF)
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if err != nil {
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return nil, err
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}
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} else {
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fallbackFont := Font{
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Family: SourceSansPro,
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Style: FONT_STYLE_SEMIBOLD,
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}
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FontFaces.Set(semiboldFont, FontFaces.Get(fallbackFont))
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FontEncodings.Set(semiboldFont, FontEncodings.Get(fallbackFont))
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}
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FontFamilies = append(FontFamilies, customFontFamily)
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return &customFontFamily, nil
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}
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