htmgo/extensions/websocket/internal/wsutil/manager.go

387 lines
9.4 KiB
Go

package wsutil
import (
"fmt"
"github.com/maddalax/htmgo/extensions/websocket/opts"
"github.com/maddalax/htmgo/framework/h"
"github.com/maddalax/htmgo/framework/service"
"github.com/puzpuzpuz/xsync/v3"
"log/slog"
"strings"
"sync"
"sync/atomic"
"time"
)
type EventType string
type WriterChan chan string
type DoneChan chan bool
const (
ConnectedEvent EventType = "connected"
DisconnectedEvent EventType = "disconnected"
MessageEvent EventType = "message"
)
type SocketEvent struct {
SessionId string
RoomId string
Type EventType
Payload map[string]any
}
type CloseEvent struct {
Code int
Reason string
}
type SocketConnection struct {
Id string
RoomId string
Done DoneChan
Writer WriterChan
}
type ManagerMetrics struct {
RunningGoroutines int32
TotalSockets int
TotalRooms int
TotalListeners int
SocketsPerRoomCount map[string]int
SocketsPerRoom map[string][]string
TotalMessages int64
MessagesPerSecond int
SecondsElapsed int
}
type SocketManager struct {
sockets *xsync.MapOf[string, *xsync.MapOf[string, SocketConnection]]
idToRoom *xsync.MapOf[string, string]
listeners []chan SocketEvent
listenersQueuedForDelete *xsync.MapOf[chan SocketEvent, bool]
goroutinesRunning atomic.Int32
opts *opts.ExtensionOpts
lock sync.Mutex
totalMessages atomic.Int64
messagesPerSecond int
secondsElapsed int
}
func (manager *SocketManager) StartMetrics() {
go func() {
for {
time.Sleep(time.Second)
manager.lock.Lock()
manager.secondsElapsed++
totalMessages := manager.totalMessages.Load()
manager.messagesPerSecond = int(float64(totalMessages) / float64(manager.secondsElapsed))
manager.lock.Unlock()
}
}()
}
func (manager *SocketManager) Metrics() ManagerMetrics {
manager.lock.Lock()
defer manager.lock.Unlock()
count := manager.goroutinesRunning.Load()
metrics := ManagerMetrics{
RunningGoroutines: count,
TotalSockets: 0,
TotalRooms: 0,
TotalListeners: len(manager.listeners),
SocketsPerRoom: make(map[string][]string),
SocketsPerRoomCount: make(map[string]int),
TotalMessages: manager.totalMessages.Load(),
MessagesPerSecond: manager.messagesPerSecond,
SecondsElapsed: manager.secondsElapsed,
}
roomMap := make(map[string]int)
manager.idToRoom.Range(func(socketId string, roomId string) bool {
roomMap[roomId]++
return true
})
metrics.TotalRooms = len(roomMap)
manager.sockets.Range(func(roomId string, sockets *xsync.MapOf[string, SocketConnection]) bool {
metrics.SocketsPerRoomCount[roomId] = sockets.Size()
sockets.Range(func(socketId string, conn SocketConnection) bool {
if metrics.SocketsPerRoom[roomId] == nil {
metrics.SocketsPerRoom[roomId] = []string{}
}
metrics.SocketsPerRoom[roomId] = append(metrics.SocketsPerRoom[roomId], socketId)
metrics.TotalSockets++
return true
})
return true
})
return metrics
}
func SocketManagerFromCtx(ctx *h.RequestContext) *SocketManager {
locator := ctx.ServiceLocator()
return service.Get[SocketManager](locator)
}
func NewSocketManager(opts *opts.ExtensionOpts) *SocketManager {
return &SocketManager{
sockets: xsync.NewMapOf[string, *xsync.MapOf[string, SocketConnection]](),
idToRoom: xsync.NewMapOf[string, string](),
listenersQueuedForDelete: xsync.NewMapOf[chan SocketEvent, bool](),
opts: opts,
goroutinesRunning: atomic.Int32{},
}
}
func (manager *SocketManager) ForEachSocket(roomId string, cb func(conn SocketConnection)) {
sockets, ok := manager.sockets.Load(roomId)
if !ok {
return
}
sockets.Range(func(id string, conn SocketConnection) bool {
cb(conn)
return true
})
}
func (manager *SocketManager) RunIntervalWithSocket(socketId string, interval time.Duration, cb func() bool) {
socketIdSlog := slog.String("socketId", socketId)
slog.Debug("ws-extension: starting every loop", socketIdSlog, slog.Duration("duration", interval))
go func() {
manager.goroutinesRunning.Add(1)
defer manager.goroutinesRunning.Add(-1)
tries := 0
for {
socket := manager.Get(socketId)
// This can run before the socket is established, lets try a few times and kill it if socket isn't connected after a bit.
if socket == nil {
if tries > 200 {
slog.Debug("ws-extension: socket disconnected, killing goroutine", socketIdSlog)
return
} else {
time.Sleep(time.Millisecond * 15)
tries++
slog.Debug("ws-extension: socket not connected yet, trying again", socketIdSlog, slog.Int("attempt", tries))
continue
}
}
success := cb()
if !success {
return
}
time.Sleep(interval)
}
}()
}
func (manager *SocketManager) Listen(listener chan SocketEvent) {
if manager.listeners == nil {
manager.listeners = make([]chan SocketEvent, 0)
}
if listener != nil {
manager.listeners = append(manager.listeners, listener)
}
}
func (manager *SocketManager) RemoveListener(listener chan SocketEvent) {
manager.listenersQueuedForDelete.Store(listener, true)
}
func (manager *SocketManager) dispatch(event SocketEvent) {
done := make(chan struct{}, 1)
go func() {
for {
select {
case <-done:
return
case <-time.After(5 * time.Second):
fmt.Printf("havent dispatched event after 5s, chan blocked: %s\n", event.Type)
}
}
}()
newListener := make([]chan SocketEvent, 0)
for _, listener := range manager.listeners {
if _, ok := manager.listenersQueuedForDelete.Load(listener); !ok {
newListener = append(newListener, listener)
}
}
manager.listeners = newListener
wg := sync.WaitGroup{}
for _, listener := range manager.listeners {
wg.Add(1)
go func() {
defer wg.Done()
listener <- event
}()
}
wg.Wait()
done <- struct{}{}
}
func (manager *SocketManager) OnMessage(id string, message map[string]any) {
socket := manager.Get(id)
if socket == nil {
return
}
manager.totalMessages.Add(1)
manager.dispatch(SocketEvent{
SessionId: id,
Type: MessageEvent,
Payload: message,
RoomId: socket.RoomId,
})
}
func (manager *SocketManager) Add(roomId string, id string, writer WriterChan, done DoneChan) {
manager.idToRoom.Store(id, roomId)
sockets, ok := manager.sockets.LoadOrCompute(roomId, func() *xsync.MapOf[string, SocketConnection] {
return xsync.NewMapOf[string, SocketConnection]()
})
sockets.Store(id, SocketConnection{
Id: id,
Writer: writer,
RoomId: roomId,
Done: done,
})
s, ok := sockets.Load(id)
if !ok {
return
}
manager.dispatch(SocketEvent{
SessionId: s.Id,
Type: ConnectedEvent,
RoomId: s.RoomId,
Payload: map[string]any{},
})
}
func (manager *SocketManager) OnClose(id string) {
socket := manager.Get(id)
if socket == nil {
return
}
slog.Debug("ws-extension: removing socket from manager", slog.String("socketId", id))
manager.dispatch(SocketEvent{
SessionId: id,
Type: DisconnectedEvent,
RoomId: socket.RoomId,
Payload: map[string]any{},
})
roomId, ok := manager.idToRoom.Load(id)
if !ok {
return
}
sockets, ok := manager.sockets.Load(roomId)
if !ok {
return
}
sockets.Delete(id)
manager.idToRoom.Delete(id)
slog.Debug("ws-extension: removed socket from manager", slog.String("socketId", id))
}
func (manager *SocketManager) CloseWithMessage(id string, message string) {
conn := manager.Get(id)
if conn != nil {
defer manager.OnClose(id)
manager.writeText(*conn, message)
conn.Done <- true
}
}
func (manager *SocketManager) Disconnect(id string) {
conn := manager.Get(id)
if conn != nil {
manager.OnClose(id)
conn.Done <- true
}
}
func (manager *SocketManager) Get(id string) *SocketConnection {
roomId, ok := manager.idToRoom.Load(id)
if !ok {
return nil
}
sockets, ok := manager.sockets.Load(roomId)
if !ok {
return nil
}
conn, ok := sockets.Load(id)
return &conn
}
func (manager *SocketManager) Ping(id string) bool {
conn := manager.Get(id)
if conn != nil {
return manager.writeText(*conn, "ping")
}
return false
}
func (manager *SocketManager) writeCloseRaw(writer WriterChan, message string) {
manager.writeTextRaw(writer, message)
}
func (manager *SocketManager) writeTextRaw(writer WriterChan, message string) {
timeout := 3 * time.Second
select {
case writer <- message:
case <-time.After(timeout):
fmt.Printf("could not send %s to channel after %s\n", message, timeout)
}
}
func (manager *SocketManager) writeText(socket SocketConnection, message string) bool {
if socket.Writer == nil {
return false
}
manager.writeTextRaw(socket.Writer, message)
return true
}
func (manager *SocketManager) BroadcastText(roomId string, message string, predicate func(conn SocketConnection) bool) {
sockets, ok := manager.sockets.Load(roomId)
if !ok {
return
}
sockets.Range(func(id string, conn SocketConnection) bool {
if predicate(conn) {
manager.writeText(conn, message)
}
return true
})
}
func (manager *SocketManager) SendHtml(id string, message string) bool {
conn := manager.Get(id)
minified := strings.ReplaceAll(message, "\n", "")
minified = strings.ReplaceAll(minified, "\t", "")
minified = strings.TrimSpace(minified)
if conn != nil {
return manager.writeText(*conn, minified)
}
return false
}
func (manager *SocketManager) SendText(id string, message string) bool {
conn := manager.Get(id)
if conn != nil {
return manager.writeText(*conn, message)
}
return false
}