htmgo/examples/chat/ws/manager.go
2024-10-01 23:04:04 -05:00

223 lines
4.8 KiB
Go

package ws
import (
"fmt"
"github.com/puzpuzpuz/xsync/v3"
"net/http"
)
type EventType string
const (
ConnectedEvent EventType = "connected"
DisconnectedEvent EventType = "disconnected"
MessageEvent EventType = "message"
)
type SocketEvent struct {
Id string
RoomId string
Type EventType
Payload map[string]any
}
type CloseEvent struct {
Code int
Reason string
}
type SocketConnection struct {
Id string
Writer http.ResponseWriter
RoomId string
Done chan CloseEvent
Flush chan bool
}
type SocketManager struct {
sockets *xsync.MapOf[string, *xsync.MapOf[string, SocketConnection]]
idToRoom *xsync.MapOf[string, string]
listeners []chan SocketEvent
}
func NewSocketManager() *SocketManager {
return &SocketManager{
sockets: xsync.NewMapOf[string, *xsync.MapOf[string, SocketConnection]](),
idToRoom: xsync.NewMapOf[string, string](),
}
}
func (manager *SocketManager) ForEachSocket(roomId string, cb func(conn SocketConnection)) {
sockets, ok := manager.sockets.Load(roomId)
if !ok {
return
}
sockets.Range(func(id string, conn SocketConnection) bool {
cb(conn)
return true
})
}
func (manager *SocketManager) Listen(listener chan SocketEvent) {
if manager.listeners == nil {
manager.listeners = make([]chan SocketEvent, 0)
}
manager.listeners = append(manager.listeners, listener)
}
func (manager *SocketManager) dispatch(event SocketEvent) {
for _, listener := range manager.listeners {
listener <- event
}
}
func (manager *SocketManager) OnMessage(id string, message map[string]any) {
socket := manager.Get(id)
if socket == nil {
return
}
manager.dispatch(SocketEvent{
Id: id,
Type: MessageEvent,
Payload: message,
RoomId: socket.RoomId,
})
}
func (manager *SocketManager) Add(roomId string, id string, writer http.ResponseWriter, done chan CloseEvent, flush chan bool) {
manager.idToRoom.Store(id, roomId)
sockets, ok := manager.sockets.LoadOrCompute(roomId, func() *xsync.MapOf[string, SocketConnection] {
return xsync.NewMapOf[string, SocketConnection]()
})
sockets.Store(id, SocketConnection{
Id: id,
Writer: writer,
RoomId: roomId,
Done: done,
Flush: flush,
})
s, ok := sockets.Load(id)
if !ok {
return
}
manager.dispatch(SocketEvent{
Id: s.Id,
Type: ConnectedEvent,
RoomId: s.RoomId,
Payload: map[string]any{},
})
}
func (manager *SocketManager) OnClose(id string) {
socket := manager.Get(id)
if socket == nil {
return
}
manager.dispatch(SocketEvent{
Id: id,
Type: DisconnectedEvent,
RoomId: socket.RoomId,
Payload: map[string]any{},
})
manager.sockets.Delete(id)
}
func (manager *SocketManager) CloseWithMessage(id string, message string) {
conn := manager.Get(id)
if conn != nil {
defer manager.OnClose(id)
manager.writeText(*conn, "close", message)
conn.Done <- CloseEvent{
Code: -1,
Reason: message,
}
}
}
func (manager *SocketManager) Disconnect(id string) {
conn := manager.Get(id)
if conn != nil {
go manager.OnClose(id)
conn.Done <- CloseEvent{
Code: -1,
Reason: "",
}
}
}
func (manager *SocketManager) Get(id string) *SocketConnection {
roomId, ok := manager.idToRoom.Load(id)
if !ok {
return nil
}
sockets, ok := manager.sockets.Load(roomId)
if !ok {
return nil
}
conn, ok := sockets.Load(id)
return &conn
}
func (manager *SocketManager) Ping(id string) {
conn := manager.Get(id)
if conn != nil {
manager.writeText(*conn, "ping", "")
}
}
func (manager *SocketManager) writeCloseRaw(writer http.ResponseWriter, flusher http.Flusher, message string) {
err := manager.writeTextRaw(writer, "close", message)
if err == nil {
flusher.Flush()
}
}
func (manager *SocketManager) writeTextRaw(writer http.ResponseWriter, event string, message string) error {
if writer == nil {
return nil
}
var err error
if event != "" {
_, err = fmt.Fprintf(writer, "event: %s\ndata: %s\n\n", event, message)
} else {
_, err = fmt.Fprintf(writer, "data: %s\n\n", message)
}
return err
}
func (manager *SocketManager) writeText(socket SocketConnection, event string, message string) {
if socket.Writer == nil {
return
}
err := manager.writeTextRaw(socket.Writer, event, message)
if err != nil && event != "close" {
manager.CloseWithMessage(socket.Id, "failed to write message")
}
socket.Flush <- true
}
func (manager *SocketManager) BroadcastText(roomId string, message string, predicate func(conn SocketConnection) bool) {
sockets, ok := manager.sockets.Load(roomId)
if !ok {
return
}
sockets.Range(func(id string, conn SocketConnection) bool {
if predicate(conn) {
manager.writeText(conn, "", message)
}
return true
})
}
func (manager *SocketManager) SendText(id string, message string) {
conn := manager.Get(id)
if conn != nil {
manager.writeText(*conn, "", message)
}
}