54 lines
1.5 KiB
Go
54 lines
1.5 KiB
Go
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package connector
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import (
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"fmt"
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"log"
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"gopkg.in/redis.v5"
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)
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// RedisCheckpoint implements the Checkpont interface.
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// Used to enable the Pipeline.ProcessShard to checkpoint it's progress
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// while reading records from Kinesis stream.
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type RedisCheckpoint struct {
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AppName string
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StreamName string
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client *redis.Client
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sequenceNumber string
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}
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// CheckpointExists determines if a checkpoint for a particular Shard exists.
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// Typically used to determine whether we should start processing the shard with
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// TRIM_HORIZON or AFTER_SEQUENCE_NUMBER (if checkpoint exists).
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func (c *RedisCheckpoint) CheckpointExists(shardID string) bool {
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val, _ := c.client.Get(c.key(shardID)).Result()
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if val != "" {
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c.sequenceNumber = val
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return true
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}
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return false
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}
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// SequenceNumber returns the current checkpoint stored for the specified shard.
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func (c *RedisCheckpoint) SequenceNumber() string {
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return c.sequenceNumber
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}
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// SetCheckpoint stores a checkpoint for a shard (e.g. sequence number of last record processed by application).
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// Upon failover, record processing is resumed from this point.
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func (c *RedisCheckpoint) SetCheckpoint(shardID string, sequenceNumber string) {
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err := c.client.Set(c.key(shardID), sequenceNumber, 0).Err()
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if err != nil {
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log.Printf("redis checkpoint set error: %v", err)
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}
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c.sequenceNumber = sequenceNumber
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}
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// key generates a unique Redis key for storage of Checkpoint.
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func (c *RedisCheckpoint) key(shardID string) string {
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return fmt.Sprintf("%v:checkpoint:%v:%v", c.AppName, c.StreamName, shardID)
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}
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