package connector import ( "fmt" "github.com/hoisie/redis" ) // RedisCheckpoint implements the Checkpont interface. // This class is used to enable the Pipeline.ProcessShard to checkpoint their progress. type Checkpoint struct { AppName string StreamName string client redis.Client sequenceNumber string } // CheckpointExists determines if a checkpoint for a particular Shard exists. // Typically used to determine whether we should start processing the shard with // TRIM_HORIZON or AFTER_SEQUENCE_NUMBER (if checkpoint exists). func (c *Checkpoint) CheckpointExists(shardID string) bool { val, _ := c.client.Get(c.key(shardID)) if val != nil && string(val) != "" { c.sequenceNumber = string(val) return true } return false } // SequenceNumber returns the current checkpoint stored for the specified shard. func (c *Checkpoint) SequenceNumber() string { return c.sequenceNumber } // SetCheckpoint stores a checkpoint for a shard (e.g. sequence number of last record processed by application). // Upon failover, record processing is resumed from this point. func (c *Checkpoint) SetCheckpoint(shardID string, sequenceNumber string) { c.client.Set(c.key(shardID), []byte(sequenceNumber)) c.sequenceNumber = sequenceNumber } // key generates a unique Redis key for storage of Checkpoint. func (c *Checkpoint) key(shardID string) string { return fmt.Sprintf("%v:checkpoint:%v:%v", c.AppName, c.StreamName, shardID) }